Back to the Future exploit: https://www.youtube.com/watch?v=WChyupk-afE
Found that if Tamir sees a dead body, he'll go back to the souk and do his scripted route/speeches. During the scene he teleported to one of the merchants (first time I did this he didn't teleport but rather was out of synch with the scene). Afterward he walks away.
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Time for what would have been an impossible way to kill a target in the first Assassins Creed: Have his health taken out single-handedly by another character. If you aren't familiar with guard factions and their ability to engage in combat with one another, check this out first.
http://thehiddenblade.com/altair-confessor-proof-enemy-factions-and-figh...
Templar vs Tamir
The regular Saracen guards are a different faction than the target Tamir. He appears to belong to the same faction as other similarly dressed guards at his assassination. At first I tried getting the guards in the area to kill Tamir, but even after so many hits he wouldn't die. Later I realized a Templar could do the job.
Luckily one is located pretty close Northeast of the bazaar. My original plan was to get Tamir to fight other guards and have those guards chase me to the Templar, but when that happened the Templar only went after me. So instead I'll lead the Templar to Tamir.
The route I take out of the place is in the Northwest, by where the target emerges from. Guards are eliminated along the way, then after getting the Templar's attention, backtrack the way you came.
The place I chose to "confess" (aka activate battle mode) the target is a corner where he'll take notice while chewing out one of the merchants. Make sure you are close to the wall out of sight and that the guard is in plain view of the target. With the Templar it was tricky because he chases you from the other side away from the target. I fixed that with a grab and throw, but high level Templars can counter those, and illegal actions will draw the attention of nearby enemies. I got detected a lot by Tamir.
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Turn targets into one-hit punching bags!
Read this description for the explanations of how each target was set up, as well as why other targets couldn't be killed this way.
Tamir
You can't take his heath down early without getting detected, which makes it impossible to progress.
Garnier
Get into the hospital early through the window.
http://thehiddenblade.com/garnier-easy-way-preassassination
Then take down his health until he's one punch away from death.
Talal
After killing his guards, take out Talal's health with throwing knives.
http://thehiddenblade.com/air-assassinate-same-height
You'll need to have done the Garnier assassination first to have the knives unlocked.
Now one punch is all you need to take him out, but it's easy to miss on the running target.
William
Get into his fortress early.
http://thehiddenblade.com/williams-instant-kills-and-king-richards-death
After punching him nearly to death start the scene. Afterward sneak up on him with a jump. If you get detected, William will get into combat stance and block the punch, which happened a lot until I jumped from the spot in the video.
http://www.youtube.com/watch?v=DGDJwsprfHI
{Your wish is my command. Front-paged by Lisa.}
This is the second invisible assassination discovered in AC1 so far, the first being on William.
setup
The guards patrolling the area around the place as well as the guards posted at the entrances disappear when you start the scene. If you kill one of them in high profile while he disappears it triggers the memory corridor for Abul Nuquod, even though the assassination hasn't officially started.
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In this video I demonstrate new world record blitzes for Tamir and Talal, as well as a super consistent way of escaping without hiding after the Tamir assassination. Actually, all of the stuff in the video is really consistent. I shave off almost half a second from the current WR on Tamir (1.03s versus 0.6s) and almost two seconds on Talal (24.00s versus 22.3s). I'll talk a bit about the setups and methods I use below.
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This video is the result of a collaboration between aurllcooljay, JoeyFogey and myself. Our goal was to document the ten greatest achievements in AC1 by members of The Hidden Blade. We hope to publish this video to a wide audience and let them see what THB is all about. To that end, I've joined the Union For Gamers program to partner with Curse. They have agreements with publishers like Ubisoft that let them monetize and promote gameplay videos (as long as they don't contain copyrighted music). If your channel qualifies it's a good deal: 90% revenue share, no lock-in, and no branding requirements.
See the following links for more information on the original discoveries.
1. Robert and Al Mualim Early Death
Reported on Gamefaqs
http://www.gamefaqs.com/boards/930278-assassins-creed/41477738
Original Robert Death
http://www.thehiddenblade.com/robert-de-sables-early-death
Original Al Mualim Death
http://www.thehiddenblade.com/al-mualims-early-death
2. King William's Death
http://www.thehiddenblade.com/williams-instant-kills-and-king-richards-d...
3. Shock and Awe
https://www.youtube.com/watch?v=3mRMw24xs2I
http://youtu.be/fJlv36uWC8c
[Front-paged. -stabguy]
A collection of additional assassinations in AC1, made possible by back to the future exploit.
Maria
Start this the same way as the original early assassination of Maria.
http://www.youtube.com/watch?v=EaikxWTUYVI
Reinitialize the memory by going through the city entrance in the south of Jerusalem. The game doesn't recognize Maria as a target anymore. Now there is no memory corridor scene, and Maria stays dead. It's probably possible to get an instant kill from this by taking out her health and talking to the bureau leader, but I didn't have enough time to record more.
Sibrand
Start this the same way as the original early assassination of Sibrand.
http://www.youtube.com/watch?v=3Tww7kpXiA8
Reinitialize the memory by going through the city entrance in the north part of Acre (there's also an entrance in the eastern part, but you desynch before getting there from the game thinking you already started the mission). Sibrand usually goes onto the docks and walks back and forth along them just like the guard patrol. He's unresponsive to you, but still reacts to seeing dead bodies (in the original Back to the Future assassination he can detect you and would run back to the ship to get to the guard tower). Now that the game doesn't recognize him as a target there's no memory corridor scene. You can also take out his health for an instant kill, but it isn't very interesting.
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This little video was literally years in the making. Ian and I recorded 16-bar stunts (where you lose 16 bars of health - the maximum before death) on every target except Tamir. There were two big obstacles: having 16 bars of health to lose this early in the game (Memory Block 2), and designing a stunt on Tamir after he's been aggravated. You see there aren't any suitably high towers in the Souk.
http://youtu.be/WChyupk-afE
[Front-paged. -stabguy]
Losing City Alert
A new easy setup for restarting an assassination mission. Put simply, desynchronize while autosaving. Why? Because while desynching you aren't under city alert. And since the game records you being under city alert why wouldn't it keep track that you're not? The way I did it was fall into water after talking to a saved citizen, but there are probably other ways. After respawning you no longer have city alert and can reinitialize the memory by going through one of the city gates. Now the fun begins.
Tamir's Early Death
As a result of Back to the Future Exploit, Tamir walks around randomly after accepting the mission. He can still detect you, and the memory corridor scene can be started. One thing to also note is Tamir spawns back at the assassination location when you get within a certain area of it. So what happens if he spawns back while you assassinate him? You appear at the prestaged location, which also contains the character Tamir kills in the cutscene.
Instant Kill
Reinitialize the memory by going through one of the city gates. Since Tamir is no longer recognized as a target by the game, taking out his health won't result in the memory corridor scene. Then talk to the bureau leader to restart the mission. Afterwards Altair teleports to kill because the game recognizes Tamir as a target. Tamir was killed in the place where the assassination takes place, and from that far away he glitched under the ground. Now Altair is stuck in limbo, spawning where he killed the target.
http://youtu.be/ay-Bmgt6Sd8
[Front-paged. -stabguy]
The result of Back to the Future exploit done on Jubair al Hakim. Another name for this video would have been "Jubair Quits his Job" (but I wanted it to have a unique title).
Setup
Start the setup with the Instant Kill from the original video.
http://www.youtube.com/watch?v=yFHli77es2Y
Since you aren't under city alert you can leave the city. There will be a warning that leaving the city will reinitialize the memory. If you pay close attention you will notice that the bureau disappears from the minimap. Also the current status changes from "Escape and return to the Bureau Leader" to "Return to the Bureau Leader". This confirms the memory has been restarted. So you don't even have to leave the city for this exploit.
Back to the Future
So what happens when the game knows you already did the mission? Well... Jubair and his minions already shown up as targets on the map. They casually stroll outside the Madrasah Al-Kallasah, unaffected by the scene that will start. However if you get too close they will teleport back into place for the scene. So keep some distance. In the video I find a spot with a good view of the front door (which is open). Just wait for Jubair to walk by. And since the game recognizes him as a target assassinating him results in the memory corridor scene, unlike the original Early Death which is non story.