Hi all! Apologies if this is obvious to everyone but me. Anyways...
It is possible! Without modding! That annoying ♥♥♥♥er is gone! And while we're at it, it also disables both the aiming (red/yellow lines surrounding enemies) and combat overlay (white surrounding lines and glow) on enemies. Obviously this also disables everything else. Unless... you individually enable desired HUD elements after performing the following:
1. Options
2. HUD Options
3. HUD Presets -> All Hidden
The results of killing an assassination target in Unity by drowning them.
First started by leading the target to water. After tackling him close to the edge, I accidentally glitched under the water and the target also fell in, incapacitated (he can be briefly seen after the desynch).
Since Unity's club competition is (looks to be) active I think it would be a good idea to make a THB club or that I/we join someone else's club so we can get acces to the better gear more easily.
Anyone interested in forming a club, or has a club available that I could join?
Club competition btw is a ranking of the weekly creed points earned.
If you own the Season Pass for AC Unity;
1) Go to the website.
2) Log in with whatever console account you played AC U on (Xbox Live, PlayStation Network, uPlay)
3) Select game. (Let's be serious, Far Cry 4 is really the only choice here.)
4) It'll send you an e-mail to the associated e-mail address with a Redemption Code
5) Go to PSN/XBL/uPlay and punch in the code.
6) Download/Play
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Sequence 6 Memory 1 the Jacobin Club
In this memory you tail Le Touche, who is joined by four other Templars: La Peletier, Marie, Rouille and Germain.
In the Huddle
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This look interesting. Several missions playing as Elise throughout the sequences. Turning against the other Templars could result in more assassination missions.
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While toying around I stumbled upon a certain glitch.
I've taken the liberty of coining it "Ultrablending" since I remembered the terms super and hyperblending being used (although I have to admit I'm not entirely up to date on how those exploits work ).
So basically this is what you do for the glitch to happen:
- First, you find a group of npc's similar to this video, I would guess that a crowd of 5/6 people is enough and you don't want to get overcrowded.
- Then you go stand in the middle and drop a money pouch using R1, the npc's will start picking up the money and Arno will crouch along with them, I wait a few seconds and then I slightly nudge my control stick to make Arno stand-up.
I try not to make very abrupt movements and try to take a few small steps and if all goes well you should see the blending circle/ring disappear and re-appear a couple of times.
- I don't know the minimum/maximum off re-appearing the ring has to do and I usually just take a guess and step out of the blending group.
- I usually test if the ultrablending has succeeded by running past a few guards/fanatics and see if my running makes them turn around/activate their SSI. If I failed then they should notice me and if I succeeded they wouldn't even turn their heads.
The money-bag process is a bit of hit and miss, up till now I have a 70-80 percent success rate on the first try.
The glitch doesn't cancel out when you fast-travel to a viewpoint if I'm correct. It does however end when you die and I also think it ends when you enter another blend group.
Entering a main memory after ultrablending will cancel it out and that's why I had to redo it for the assassination.
Assassins Creed Unity completed. Time to give feedback on what my overall thoughts are.
So it has long been established Ubisoft cares more about milking the AC games for the most amount of money possible than the quality of them. Less than honorable, but that isn't what I'm discussing. This is about whether or not Unity is a worthy game or not.
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Sequence 3 Memory 2 Confession
The first target in the game, Sivert. The plan is to run through the mission unseen, which means no interaction with enemies unless necessary. Stealing the key seems to contradict this idea, but since it's an optional objective and it just happens to be guards you're taking it from, I wouldn't make a big fuss.
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My first playthrough of the Rebirth memory (Sequence 2, Memory 2) looked like this. I don't know how it's supposed to look but I'm sure this isn't it!