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Edward Braddock

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Edward Braddock Assassination Variety Pack

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https://youtu.be/vWDZZ11iSuw
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The Natives' Revenge

Killing Edward Braddock with a native's weapon, the tomahawk. Right before the target gets knocked off his horse you see a soldier air assassinated by a Native American. You have the option to take him out and pick up his tomahawk. Plant it somewhere along Edward's flee route to use during the chase. As an added challenge I assassinate Edward before he stops running.

I actually made a new game to see if Haytham can keep the tomahawk with an empty small weapon slot (on this save file I had previously picked up a dagger from an enemy). So I picked it up and was able to sheath it. The weapon icon even showed up, however the tomahawk had disappeared during and after the next scene. I find it baffling that you are able to keep a dagger but not a tomahawk as Haytham, unless the game developers had anticipated this.

Blooper

It took around five times to get the tomahawk kill right. Two mistakes I made were not running straight to the target and not placing the tomahawk where I can find it. In the case of my very first attempt I made both mistakes.

I thought if I just held Analog stick pointing up during the end of the scene I would get a head start in chasing the target, but the game has you running in a different direction. You have to wait until the scene is over and then the game will have you facing Edward.

Didn't leave the weapon in a good spot. Since this was my first time trying this, I wasn't sure if it had just disappeared during the scene, so I went back to make sure it was actually there. Luckily Edward found it, making for a nice last-second disarm kill.

Dynamic Air Assassination

This is a challenge THB member Double Mcstab with Cheese attempted when he made his own Edward Braddock Variety Pack.
http://thehiddenblade.com/youve-forced-my-hand-and-blade-edward-braddock...

Pretty much air assassinating him during the chase (no fair using a horse) .

Jump in, the Water is Fine

Make Edward suicide himself. He can be tricked into climbing on a nearby fallen tree if he's close enough while chasing you. Once he reaches the edge, Edward is a sitting duck and has no choice but to jump off, even if it's to his death. This may take a few tries.

Turkey Shoot in a Well

Before it had been thought that throwing a character into a well would kill him, but the target is very much alive. You can attempt to air assassinate him, but go back into the default hanging-from-well position. At least you can still shoot him.

Attempted Human Bait

The wolves displayed some strange behavior. They will not attack you if you are being chased by the target. Even worse, they will run away when close enough to Edward, whether or not you are detected.

General Chaos Style Fight

Edward is unarmed, and therefore sucks at fighting (it would have taken him a little over two minutes to punch Haytham to death). I use this to recreate a comical fight scenario from General Chaos, a battle simulator for Sega Genesis. The game is all about soldiers shooting each other, but sometimes you will have two engage in a close combat fist fight until one has lost all his health. Every once in a while it will appear one soldier has won after knocking his opponent to the earth, but then the grounded soldier whips out a handgun and blasts away the would be victor.

aurllcooljay's picture

Silent Clearing and George Washington's Death

http://youtu.be/UcthWUXbOQI
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The Braddock Expedition - Silent Extermination (full synch)
At the beginning of the memory you have to kill a target to use his clothes as a disguise. The full synch is to kill at least two guards without being detected. In actuality the game developers meant BEFORE being detected. The mission is designed so that you are detected by the other guards after you kill the target no matter what. Therefore the only way to remain anonymous throughout the mission is to silently kill all the guards before killing the target. As an added challenge I reamain completely unseen (no yellow or red triangles) and use only fists. Here's the step by step process:

Guard #1: Start out with the guard standing by the haystack. At the beginning of the checkpoint turn right, and then left.

Guard #2: From the haystack use whistle to lure a nearby guard (yes, you can use whistle even while killing someone from the haystack).

Guard #3: From the haystack move right along the tall grass. Be careful not to bump into the Indian hiding in the grass, or you're likely to be seen. From the grass move into the haystack and kill the guard standing by it. If you kill the guard while in the grass you might be seen.

Guard #4: A guard walks by the haystack. Whistle when he gets close. There's a glitch where he isn't lured by the whistle (usually happens if you use whistle when he's farther away). If that happens you can still kill him when he walks close enough to the haystack.

Guard #5 and 6: The next two guards are tricky. They stand close together, and it doesn't help that the target walks in that area. Here's a way to separate them. Go behind the large rock and whistle. Then hide in the tall grass. One of them will search the nearby haystack. Kill the other guard before he walks back to his post. Then kill the other guard when he is lured by the dead body.

Guard #7: The last guard is standing by the tents. Kill him when the target isn't walking in that area.

Target: By this time the target will see one of the dead bodies. Kill him anytime you want.


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Additional Early Deaths in Sequence 2

http://youtu.be/OzVmrAIpxD4
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Charles Lee and Thomas Hickey Double Deaths
In the memory Johnson's Errand, you accompany Charles Lee and Thomas Hickey in returning an item for William Johnson. After the cutscene your allies distract a group of posted guards (pretending to be drunk?). There's a place just outside of a memory wall where you can drown them. They reappear for a scene after you kill the guards in the area. After that you can drown them again. They will, of course, reappear for that scene as well, but after that the game records their health. Another thing to note: After the scene where Haytham lets the leader of the enemy group go you can kill him, although the game counts it as killing a civilian.

Edward Braddock, John Pitcairn and Charles Lee deaths
Here's an opportunity to kill Edward Braddock in The Soldier memory. When you are tailing him you can assassinate him just as the scene is starting. Wait on a nearby roof. Then at the right time air assassinate. The timing has to be pretty precise. Any earlier and you desynch; any later and the air assassination fails (as indicated by the lack of sound effects from the kill). In case anyone doubts this as a kill, the assassination stats have it recorded.

Now for John Pitcairn and Charles Lee (it may also be possible to air assassinate Pitcairn before the scene when tailing Braddock, but I was just aiming to kill Braddock for that). After the fight, Pitcairn and Lee just stand there, waiting for the next scene which starts when you get close enough to Braddock. So just move them to the closest place to drown them.

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You've Forced My Hand (and Blade) - Edward Braddock Mini-Variety Pack

http://www.youtube.com/watch?v=eEew1ELg0S0
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Sat down today trying to come up with some fun things to do with Edward Braddock. This video has three different assassinations. I call it a Mini variety pack, not because there's not enough, but because there is an obvious missing that I was not able to accomplish in 20+ tries.

Braddock Doesn't Fight Like a Bulldog... - Nothing special about this one. It's a basic chase after the Bulldog with no weapon equipped. Haytham hip-checks Braddock and he dies instantly. I thought someone with a nickname of Bulldog would fight a little better than that.

Braddock's Swirly - In this assassination, Haytham plays bully to his old friend and dunks him under the water. I guess Braddock can't hold his breath, as Haytham drowns him. The only way to get to him while he's still in the water is to call a horse. You have to stay within 50m of Braddock before desyncing... and I was close in this play through. (Yes, I know this isn't death by water, but rather death from his skull crushing into the ground).

Eagle Strike - This one took some set up. First, you need to break Braddock's AI. To do this, simply do a "gentle push" on him at the end of the chase. This will cause him to think he's a regular soldier and he will chase you. Now you run to the cliffs. Once you break Braddock's line of sight and return to incognito mode, he has a case of waypoint separation and stands still. From here you can push him into position for the Eagle Strike. Yes, this counts as an Eagle Strike - if you miss the cliff, you die.

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