So invisible assassinations (starting a memory corridor scene right before an assassination mission by assassinating a character while he is despawning) are also possible for Al Mualim and Robert de Sable.
Al Mualim Invisible Assassination
The civilians inside the Masyaf fortress disappear when the cutscene in the garden starts. So throw one of them there (don't throw him more than a few times or you'll take out all his health). After the memory corridor scene the game glitches with Altair since he is teleported to the usual spot after the memory corridor, but still affected by the scene started by entering the place. You then hear the dialogue with the dying Al Mualim, "I applied my heart to know wisdom...", but the regular cutscene also starts regardless. After the scene you are unable to perform any high profile actions and can't progress any farther into the game, not to mention the camera zooms out.
Robert de Sable Invisible Assassination
With Robert you use a guard for the assassination. When fighting the last wave of guards in Arsuf kill the high level ones first and the last remaining few will abandon the fight. The memory wall won't disappear until you kill a certain amount (you'll know when because the game will lag for a brief moment). The scene starts when you're about fifteen meters away, so at sixteen meters high profile kill the guard to start the memory corridor scene.
Afterward the scenes before and after the memory corridor are merged together for a while, but eventually sort themselves out. Since the memory corridor has already happened, you automatically progress through the game after the scenes.
So I went back to this, and turns out it can save 30 seconds, IF there is a fast setup.
Guess there's a lot of things to do and check.
Depends. If all the lines still need to be said and the pauses between lines are still there, then it won't save time.
The Robert assassination probably won't save time because it takes a long time to set up, and you have to watch the scene anyway, after which it's an instant kill usually.
The Robert assassination probably won't save time because it takes a long time to set up, and you have to watch the scene anyway, after which it's an instant kill usually.
But if multiple required cutscenes are playing at once, doesn't that save time?
Nice finds. Shame nothing is useable in a speedrun though.
Nice finds. Shame nothing is useable in a speedrun though.
Unless someone find a way to survive Al-Mualim tralls attacks until the cutscene stops.
I think the ending of the game will kick in if you can survive long enough.
PHI must be working for the NSA because I recorded this earlier the same day he mentioned an Early Death on Robert in Arsuf.
161803398874989 wrote:
Nice finds. Shame nothing is useable in a speedrun though.Unless someone find a way to survive Al-Mualim tralls attacks until the cutscene stops.
I think the ending of the game will kick in if you can survive long enough.
Wouldn't the Robert Invisible Assassination save some time? If not, oh well, at least it was fun discovering. It WAS pretty fun discovering these both one after another. So I was on a save from memory block six and decided to see if the guards disappear for the Robert scene. Success! And I also remembered the civilians disappeared for the Al Mualim scene (from previous fooling around), so I progressed to the seventh memory block. When the Invisible Assassination worked again, I thought, great, now I have to record this.
I guess some things can also be tried for the Al Mualim Invisible Assassination, such as using the assassin guard to unfreeze Altair during the scene after the memory corridor.