Assassins Creed 4 Black Flags Sequence 12 Memory 1 A Governor no Longer
An Early Death right before the assassination of Woodes Rogers.
Early Death
Many thanks to Altair Auditore, who found you can use a bayonet for ranged kills in this memory, despite all other far range weapons being unavailable. At the beginning of the checkpoint before entering the party, head left and kill the two rooftop guards, picking up the bayonet. This is the same roof Altair Auditore used to get his bayonet in the original video. http://www.thehiddenblade.com/woodes-rogers-assassination-variety-pack Now enter the party area from the back to avoid starting Woodes Rogers' speech.
Because detection leads to desynch, you'll want to remove as many guards as possible in the nearby area. Start with any guards patrolling behind the fence. In the back part of the party area your first ideal victim is patrolling. Lure him with a whistle from the tall grass. A trick I learned is to hold down so that Edward kills the guard as soon as he comes in range. This is important because if you're not fast enough, guards can detect you before you can take them out, and it isn't reliable enough to press as soon as the prompt appears.
Next guy is standing by the tables. Make sure you are positioned right behind the guard so that his body is in view of the guard inside the gazebo. Speaking of which, the guard in the gazebo may notice the body while turning in his patrol (it could take a few circuits though. Also he seems to notice the body more when Edward is closer to it). After inspecting the body, he'll search the nearby grass. The spot he always goes to is at the very edge, right next to the table. Cover kill him at that place and the body won't fall into the grass because of the torch between you and the guard during the kill. This works to your advantage because another guard spots the body.
Now that there aren't any guards who can immediately detect you, it's time for the target's death early. A gunshot is the only way to end his life without having to start the speech. Immediately after shooting, make a mad dash for the tall grass outside the fence. If you are fast enough, no guard will have spotted you. To make sure you aren't seen by any of the suspicious guards combing and searching the area, hide towards the back of the grass and don't leave until the suspicion clears (no yellow line around the minimap). Obviously I wanted to keep eliminating guards, and came close to getting seen. If you're wondering why not stay in the grass in the party area, the guards walk through there after hearing the gunshot, and I always was detected. But there's always a chance they might not bump into you if you tried enough times.
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Mister Walpole, I presume?
During this memory you are introduced to the main Templars, as well as obtaining a pistol and hidden blades. Time for some exploits.
First off you can remove Edward from the scene with Woodes Rogers and Julien du Casse by being in a climbing position. There is a tree that leads to a railing. Walk up it and wiggle as close as you can off the edge. In the rare event you get close enough you can grasp on to it. Then very carefully move along it until you get the scene to start. There's something else you need to know. If you are in a climbing position where your hands are close together it won't remove you from the scene. You don't see it in the video, but I actually move back to the right when the scene is starting. What follows is an introduction to an invisible Edward and a floating pistol.
Early Deaths
Not bad you can kill the main Templars in the same memory of their acquaintance. The opportunity is right after Woodes, Julien, and you are sworn into the Templar order. By tapping the assassinate button in high profile during the end of the scene you get Woodes and Julien in a double assassination (in low profile you just get Woodes). The strange thing is for Edward the killing animation gets cancelled, giving the illusion they just die suddenly, although dying people don't generally just throw themselves onto a table/the ground. When the time comes for one of them to speak no dialogue is audible for the rest of the conversation. The kill/kiils also cause a glitch with the following scene not starting, preventing you form progressing any further in the game.
You can also get Torres this way by moving the left analog stick to the upper left while tapping the assassinate button on high profile. As for the last guy, El Tiburon, he's either out of reach or invincible to assassinations.
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Since the assassination in memory 1 of sequence 12 has a relatively high amount of freedom (Except for the detection desync sadly) I decided to make a compilation of cool/unique ways of killing him.
The set-ups of most of the assassinations are included in the video so detailed explanations aren't really neccesary.
In the video you can see that I get rid of 3 dancers before luring the target, this is because guiding 1 NPC is easier than guiding 4.