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Edward Braddock

aurllcooljay's picture

Silent Clearing and George Washington's Death
[Front-paged. -stabguy]

The Braddock Expedition - Silent Extermination (full synch)
At the beginning of the memory you have to kill a target to use his clothes as a disguise. The full synch is to kill at least two guards without being detected. In actuality the game developers meant BEFORE being detected. The mission is designed so that you are detected by the other guards after you kill the target no matter what. Therefore the only way to remain anonymous throughout the mission is to silently kill all the guards before killing the target. As an added challenge I reamain completely unseen (no yellow or red triangles) and use only fists. Here's the step by step process:

Guard #1: Start out with the guard standing by the haystack. At the beginning of the checkpoint turn right, and then left.

Guard #2: From the haystack use whistle to lure a nearby guard (yes, you can use whistle even while killing someone from the haystack).

Guard #3: From the haystack move right along the tall grass. Be careful not to bump into the Indian hiding in the grass, or you're likely to be seen. From the grass move into the haystack and kill the guard standing by it. If you kill the guard while in the grass you might be seen.

Guard #4: A guard walks by the haystack. Whistle when he gets close. There's a glitch where he isn't lured by the whistle (usually happens if you use whistle when he's farther away). If that happens you can still kill him when he walks close enough to the haystack.

Guard #5 and 6: The next two guards are tricky. They stand close together, and it doesn't help that the target walks in that area. Here's a way to separate them. Go behind the large rock and whistle. Then hide in the tall grass. One of them will search the nearby haystack. Kill the other guard before he walks back to his post. Then kill the other guard when he is lured by the dead body.

Guard #7: The last guard is standing by the tents. Kill him when the target isn't walking in that area.

Target: By this time the target will see one of the dead bodies. Kill him anytime you want.

aurllcooljay's picture

Additional Early Deaths in Sequence 2
[Front-paged. -stabguy]

Charles Lee and Thomas Hickey Double Deaths
In the memory Johnson's Errand, you accompany Charles Lee and Thomas Hickey in returning an item for William Johnson. After the cutscene your allies distract a group of posted guards (pretending to be drunk?). There's a place just outside of a memory wall where you can drown them. They reappear for a scene after you kill the guards in the area. After that you can drown them again. They will, of course, reappear for that scene as well, but after that the game records their health. Another thing to note: After the scene where Haytham lets the leader of the enemy group go you can kill him, although the game counts it as killing a civilian.

Edward Braddock, John Pitcairn and Charles Lee deaths
Here's an opportunity to kill Edward Braddock in The Soldier memory. When you are tailing him you can assassinate him just as the scene is starting. Wait on a nearby roof. Then at the right time air assassinate. The timing has to be pretty precise. Any earlier and you desynch; any later and the air assassination fails (as indicated by the lack of sound effects from the kill). In case anyone doubts this as a kill, the assassination stats have it recorded.

Now for John Pitcairn and Charles Lee (it may also be possible to air assassinate Pitcairn before the scene when tailing Braddock, but I was just aiming to kill Braddock for that). After the fight, Pitcairn and Lee just stand there, waiting for the next scene which starts when you get close enough to Braddock. So just move them to the closest place to drown them.

Double McStab with Cheese's picture

You've Forced My Hand (and Blade) - Edward Braddock Mini-Variety Pack
[Front-paged. -stabguy]

Sat down today trying to come up with some fun things to do with Edward Braddock. This video has three different assassinations. I call it a Mini variety pack, not because there's not enough, but because there is an obvious missing that I was not able to accomplish in 20+ tries.

Braddock Doesn't Fight Like a Bulldog... - Nothing special about this one. It's a basic chase after the Bulldog with no weapon equipped. Haytham hip-checks Braddock and he dies instantly. I thought someone with a nickname of Bulldog would fight a little better than that.

Braddock's Swirly - In this assassination, Haytham plays bully to his old friend and dunks him under the water. I guess Braddock can't hold his breath, as Haytham drowns him. The only way to get to him while he's still in the water is to call a horse. You have to stay within 50m of Braddock before desyncing... and I was close in this play through. (Yes, I know this isn't death by water, but rather death from his skull crushing into the ground).

Eagle Strike - This one took some set up. First, you need to break Braddock's AI. To do this, simply do a "gentle push" on him at the end of the chase. This will cause him to think he's a regular soldier and he will chase you. Now you run to the cliffs. Once you break Braddock's line of sight and return to incognito mode, he has a case of waypoint separation and stands still. From here you can push him into position for the Eagle Strike. Yes, this counts as an Eagle Strike - if you miss the cliff, you die.

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