I'm hoping this is one of those situations I've overlooked, and that it isn't a massive and glaring omission on the part of the developers.
Has anybody found a way to drop the currently-equipped sword or short blade?
Earlier in the game, you'll continually see guards carrying new weapons that are better than the one you're currently equipped with. You want one, but you have to buy it at the blacksmith. Why can't you just take it when it's laying right there on the ground? You can already loot and desecrate the corpse, but taking a perfectly good weapon is a faux pas? Seriously...?
Later in the game, you'll have the best weapons and you won't want to give them up. However, Brutes can disarm you with their special move. Once disarmed, the next weapon you pick up (not including large weapons) will become your equipped weapon, and you're completely stuck with that weapon untill another Brute disarms you again or you return to the villa.
That is freakin' ridiculous.
There has to be some way to swap your equipped weapon with one on the ground, or at least drop the one you have equipped so that you may choose another one instead. I don't want to believe that the developers would have made such an obvious omission. I would be too embarrassed to look myself in the mirror if I have forgotten something like that. It's definitely a required feature and it feels very broken that it isn't included.
Once disarmed, you have to break combat lock, stand precisely over the weapon you want to pick up, then tap the [Free Hand] button and wait for the animation to occur. Somehow you have to do this without getting hit, otherwise the new weapon gets dropped. Brutes rarely come alone, so you'll usually have constant attacks happening, making picking up a weapon quite difficult. And if the battle is a moving one, your good weapon on the ground will despawn if you get a dozen or two meters away from it. It seriously sucks when you go from the best weapon in the game to being stuck with one of the worst simply because that's the one you ended up disarming from the next attacker and now you're completely stuck with it. It doesn't make any sense at all that they would not include a feature to simply drop your equipped weapon in favor of another.
So am I just missing it? I've tried every button combination I could think of, but no luck. There is nothing in the paper or online manuals.
And no, I do not consider buying a new one from the blacksmith to be an acceptable alternative. I refuse to re-purchase something I already rightfully own. You can't re-purchase certain weapons in certain locations anyway.
No, I don't believe there's a way to do that. I'll go check though.
this is a persistent issue with games in general. i cant tell you how many times ive been nearly out of ammo, but i cant pick up the weapon and ammo of the dead guy i just killed. what you describe, asaic, follows the same theme. most of the time, i dont mind cuz i see the value of it in terms of gameplay. but what you describe sounds particularly unpolished. i hope there will be a patch to fix.
I know what you mean about other games. But it's especially bad with AC2 because the feature is there, but you cannot activate it at will. You cannot unequip armor either. Once you buy armor pieces, you can never return to the armor-less outfit.
A simple text option in the Animus Desktop inventory menu to unequip/drop equipped items would solve both problems. It wouldn't require much coding either. I really hope Ubisoft realizes this...
Yes, just punch your punch button again...it will drop it.
Yes, just punch your punch button again...it will drop it.
That's not what I was referring to. I want to be able to drop the one that is equipped in my sword slot, not the one I just picked up.
Oh, I gotcha...actually I haven't thought much about it...I have too much fun right now disarming the guards and rarely use my sword anyway.
Well, after playing for a while last night, I haven't found any solution to your problem Asaic. And I do agree with you, it is a huge omission.
easy. goto the villa and in the armory you can equip with any already purchased weapon.
easy. goto the villa and in the armory you can equip with any already purchased weapon.
That's exactly what I was saying that we shouldn't have to do. It's a long and boring trip there and back just to do something that we should be able to do right on the spot with the mere press of a button.
Lol. I feel optimistic this will be fixed in the PC version, should it ever find the way to the market
I guess Ubi's support is still as bad as always and there is no way to ask them to fix this bug except for posting it 300 times in their forums until some community manager gets aware of it? (Don't even try the Game Support, the only thing they can do is giving useless answers about such topics)
Procrasturbater wrote:
easy. goto the villa and in the armory you can equip with any already purchased weapon.That's exactly what I was saying that we shouldn't have to do. It's a long and boring trip there and back just to do something that we should be able to do right on the spot with the mere press of a button.
why the hell do you need to carry around inferior weaponry anyway? its already hard enough to believe he's carrying around what he has and is THAT agile.
You goto go back to the villa every hour to collect 3 deposits of gold in the chest anyway, just switch your shit out then.
There are so many OTHER rather important issues with this game that you should be spending your energy bitching about.
GLITCHES, DNA strands you cannot revisit, feathers and items you cannot go back and get if you missed in the tombs, ect....
Asaic wrote:
Procrasturbater wrote:
easy. goto the villa and in the armory you can equip with any already purchased weapon.That's exactly what I was saying that we shouldn't have to do. It's a long and boring trip there and back just to do something that we should be able to do right on the spot with the mere press of a button.
why the hell do you need to carry around inferior weaponry anyway? its already hard enough to believe he's carrying around what he has and is THAT agile.
You goto go back to the villa every hour to collect 3 deposits of gold in the chest anyway, just switch your shit out then.
There are so many OTHER rather important issues with this game that you should be spending your energy bitching about.
GLITCHES, DNA strands you cannot revisit, feathers and items you cannot go back and get if you missed in the tombs, ect....
This isn't the Ubi forums. Here we can bitch about whatever in the game pleases us. Please take care not to offend someone here. I don't think stabby will tolerate it.
i don't undersatnd what the problem is, i haven't had any difficulty with the weapons, it's easy to pick them up off the ground and/or from the enemys
why the hell do you need to carry around inferior weaponry anyway? its already hard enough to believe he's carrying around what he has and is THAT agile.You goto go back to the villa every hour to collect 3 deposits of gold in the chest anyway, just switch your shit out then.
There are so many OTHER rather important issues with this game that you should be spending your energy bitching about.
Perhaps you should read the entire first post in this thread before making responses to it, because you've clearly missed the whole point. If you still can't see what I'm talking about after that, I really can't help you.
i don't undersatnd what the problem is, i haven't had any difficulty with the weapons, it's easy to pick them up off the ground and/or from the enemys
I'll give you the same advice - re-read the first post of this thread.
the point im trying to make is that there are so many OTHER things to bitch about than a user interface that rubs him the wrong way.
the point im trying to make is that there are so many OTHER things to bitch about than a user interface that rubs him the wrong way.
So you're saying that I don't have the right to have issues with things because you don't deem them worthy of complaint.
You are not adding to a conversation if all you're doing is complaining about others' complaints. If you don't find a conversation to be worth your time, do yourself a favor and simply ignore it.
I found something in the Prima guide (page 42) on this subject:
As Ezio automatically carries the last weapon purchased, you may encounter instances where you buy a sword less powerful than other blades in your armory or, alternatively, accidentally lose a weapon after being disarmed in a fight. In either event, a quick trip to Villa Auditore will enable you to pick up the equipment you need.
Further evidence that there's no better workaround than riding to Monteriggioni when you lose your favorite weapon.
I found something in the Prima guide (page 42) on this subject:As Ezio automatically carries the last weapon purchased, you may encounter instances where you buy a sword less powerful than other blades in your armory or, alternatively, accidentally lose a weapon after being disarmed in a fight. In either event, a quick trip to Villa Auditore will enable you to pick up the equipment you need.Further evidence that there's no better workaround than riding to Monteriggioni when you lose your favorite weapon.
Yeah, that's what I figured.
As easy as it would be to patch in such functionality, feature updates are extremely rare for console games. I have my fingers crossed for a trainer for the PC version. "Press [key] to drop equipped sword."
I don't know how to comfort you here Asaic..you get disarmed..it's 'your bad' I guess. I don't blame the game for getting a bit of 'laugh' at taking back what you give. What comes around goes around?
What's good for the goose is good for the gander? Haha /hugs
Lilkody we think alike sorry Asaic its just a realism thing
Lilkody we think alike sorry Asaic its just a realism thing
That's exactly it.
I'm not embarrassed about being disarmed. You simply cannot block or counter their disarm move, so it's bound to happen. What I hate is the fact that unless we stand over it until the entire battle is over, we cannot retrieve our good sword and we have to make do with a crappy one until we go all the way back to the villa. Pretty lame.
my sword of Altiar got thrown into the Venice water ways once and i had to make due with a common sword hehe
my sword of Altiar got thrown into the Venice water ways once and i had to make due with a common sword hehe
I lost it to the murky Forli waters several times. I did most of my combat training there.
Greyjeth wrote:
my sword of Altiar got thrown into the Venice water ways once and i had to make due with a common sword heheI lost it to the murky Forli waters several times. I did most of my combat training there.
Ouch sorry
Asaic wrote:
I lost it to the murky Forli waters several times.Ouch sorry
Yeah, you wouldn't want to dive in after it when the water looks like that.
Greyjeth wrote:
Asaic wrote:
I lost it to the murky Forli waters several times.Ouch sorry
Yeah, you wouldn't want to dive in after it when the water looks like that.
Bathing water?
wait, I got disarmed, and I was able to pick up my sword. I haven't played very much, so I haven't learned how to disarm yet, but brutes have made an appearance and completely pwned me. But I could pick up my dropped weapon. That IS what we're discussing, right?
wait, I got disarmed, and I was able to pick up my sword. I haven't played very much, so I haven't learned how to disarm yet, but brutes have made an appearance and completely pwned me. But I could pick up my dropped weapon. That IS what we're discussing, right?
Yes and no.
You can pick up your weapon again when the battle is over provided it's a basic battle and the sword lands in a good spot. But the battle doesn't always stay in just one place, and you won't always be lucky enough for your sword to land in a place that it can be retrieved. If it lands in the water or ends up in the corner along a wall, the weapon is irretrievable. If there ever ends up being more than 15 or 20 meters of distance between you and the weapon while it is on the ground, it will despawn from the game and it's gone.
Then there's the fact that it's really tough to pick up a weapon off the ground during combat. You cannot pick up a weapon while locked onto a target. If you unlock from your target during combat, you will usually be bombarded by constant attacks because the AI knows you cannot block or dodge. And if you get hit at any point while positioning yourself over the dropped weapon or during the animation in which you pick it up, you both drop the weapon and are moved away from it's location as you stumble. You need to unlock from the enemy, stand directly over top of the weapon you want to pick up, press Circle/B, wait for the animation to complete, then re-lock to resume fighting. Doing all that without taking a single hit is really tough. I've tried plenty of times.
You can drop a smoke bomb to increase your chances, but you better know where the weapon was before you do so; the smoke does a good job of covering the ground.
Has anyone here ever played a PC/Mac game called Oni? (There was also a crappy PS2 port.) It was a very highly under-rated game. It was a third-person brawler/shooter, a mix of martial arts and gun fighting gameplay. Disarms happened a lot in that game, but there were several dodge, flip and roll moves you could do, and during them you always had the option to hit the grab button to retrieve a weapon on the ground. If there was a gun on the ground behind you, you could cartwheel backward and grab the gun while doing so (Matrix style). You could run and then slide along the ground and grab a gun that way, or tuck and roll and grab it along the way. It had a lot of awesome mechanics that I haven't seen in any other video games. I can't help but think a modest move or two from that game might work for a highly-skilled Assassin.
I haven't encountered the problem. I've only been disarmed once, but I don't remember it being particularly hard to pick it back up... Maybe it's only a 360 problem.
SBIzokronus wrote:
wait, I got disarmed, and I was able to pick up my sword. I haven't played very much, so I haven't learned how to disarm yet, but brutes have made an appearance and completely pwned me. But I could pick up my dropped weapon. That IS what we're discussing, right?Yes and no.
You can pick up your weapon again when the battle is over provided it's a basic battle and the sword lands in a good spot. But the battle doesn't always stay in just one place, and you won't always be lucky enough for your sword to land in a place that it can be retrieved. If it lands in the water or ends up in the corner along a wall, the weapon is irretrievable. If there ever ends up being more than 15 or 20 meters of distance between you and the weapon while it is on the ground, it will despawn from the game and it's gone.
Then there's the fact that it's really tough to pick up a weapon off the ground during combat. You cannot pick up a weapon while locked onto a target. If you unlock from your target during combat, you will usually be bombarded by constant attacks because the AI knows you cannot block or dodge. And if you get hit at any point while positioning yourself over the dropped weapon or during the animation in which you pick it up, you both drop the weapon and are moved away from it's location as you stumble. You need to unlock from the enemy, stand directly over top of the weapon you want to pick up, press Circle/B, wait for the animation to complete, then re-lock to resume fighting. Doing all that without taking a single hit is really tough. I've tried plenty of times.
You can drop a smoke bomb to increase your chances, but you better know where the weapon was before you do so; the smoke does a good job of covering the ground.
Has anyone here ever played a PC/Mac game called Oni? (There was also a crappy PS2 port.) It was a very highly under-rated game. It was a third-person brawler/shooter, a mix of martial arts and gun fighting gameplay. Disarms happened a lot in that game, but there were several dodge, flip and roll moves you could do, and during them you always had the option to hit the grab button to retrieve a weapon on the ground. If there was a gun on the ground behind you, you could cartwheel backward and grab the gun while doing so (Matrix style). You could run and then slide along the ground and grab a gun that way, or tuck and roll and grab it along the way. It had a lot of awesome mechanics that I haven't seen in any other video games. I can't help but think a modest move or two from that game might work for a highly-skilled Assassin.
I see where your coming from i remember that awesome game also and i do wish Ubi wouldve done that but maybe theyll add it in for the third and final game?
I haven't encountered the problem. I've only been disarmed once, but I don't remember it being particularly hard to pick it back up... Maybe it's only a 360 problem.
It's definitely not exclusive to either system.
How far I into the game are you? There are Brutes a-plenty (and lots of water) in Venice.
Not very, I've only just gotten the second Hidden Blade, but there are Brutes in every fight now. I can't disarm them, so I'm forced to run, which is why I haven't been disarmed very much. The one time I was disarmed, it flew off, hit a wall, and dropped to the ground. I just picked it up.
The one time I was disarmed, it flew off, hit a wall, and dropped to the ground. I just picked it up.
Later guards won't pause long enough to give you a chance. Enjoy it while you can.
SBIzokronus wrote:
The one time I was disarmed, it flew off, hit a wall, and dropped to the ground. I just picked it up.Later guards won't pause long enough to give you a chance. Enjoy it while you can.
Haha so true sadly
i'm near the end of Venice and i've never been disarmed as of yet. am in just lucky or does it come in later?
You're very lucky. Even the early brutes disarm.
I haven't been disarmed yet either and I have done everything except a few side missions... I didn't even know you could be disarmed except in the cut scene at the start.
I dont think ive ever been disarmed either lol.
Edit:I beat the game and never got disarmed =]
They don't do the move often, but they certainly do it. The best way to prevent them from doing the move is to take out the Brute first. That's probably what most people do anyway.
The problem comes in when a Brute tries his disarm or knockdown attack at the same time as another guard is attacking. Had it been a regular attack, both would come close together and would be avoided by a single dodge. If you dodge the faster regular attack from the other guard, you can't dodge again quickly enough to avoid the slower Brute attack. You can't block/deflect the Brute specials either. So if you keep an eye on their movements and always take them out first, the knockdown and disarm moves will rarely ever take place.
Me, I like to toy with my enemies. So this provides a higher likelihood of me getting disarmed. But it's far more fun then just wasting the enemies in ten seconds flat and walking away.
I dont think ive ever been disarmed either lol.Edit:I beat the game and never got disarmed =]
You lucky assassin
its all skills
its all skills
Sadly I fail in that department area of the game hehe.
hehe its ok we still love you
woot and speaking of assassin skills ive gotten much better at timing disarms. Take that annoying gaurds!
haha nice!
For some reason Ezio with Altair's armor reminds me of Darth Vader. Maybe its cause im a huge Star Wars fan..... Sorry very random post xP
haha. xD
what version of the game do you have Lysin?
Hold RT while in combat, and you can pick up dropped/disarmed weapons
EDIT: I just got disarmed by a agile! He took my half-spear and was wielding it along with a sword.
That's really weird. If he was dual wielding, can you still kill him in one hit after disarming him?