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Successful Invisible Assassination of Al Mualim (finish memory)

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aurllcooljay's picture
aurllcooljay
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https://www.youtube.com/watch?v=8pyEhjYaPt4

Setup
Start out with keeping an assassin guard alive like in the original superfast assassination of Al Mualim in memory block 7.
https://www.youtube.com/watch?v=Cegs8hs0GYc

Next head to the Masyaf fortress as usual, but don't get the guard's attention just yet. Move one of the civilians to the back of the fortress into the garden area. If you throw him by or on the stairs he will be unable to walk back to his original spot (in other words the pathfinding AI is broken).

Now back to the assassin guard. By this time he'll have walked back to the entrance of the fortress, but unable to get past the closed gate. After getting him to fight you, throw him into the garden area and assassinate the civilian, resulting in the Al Mualim memory corridor scene form the civilian disappearing.

Successfully Completing the Memory
The scene ending the memory starts when you walk to the area where the Apple falls after assassinating Al Mualim. Since Altair is paralyzed from a scene at this point this is where the assassin guard comes in. After he attacks you, walk to the area to start the scene.

Now all you have to do is survive until the memory ends. This is easier said than done since you are unable to defend yourself apart from being able to counter grab. This is why I have a full health bar (twenty bars). It is possible that the guard will grab you enough that your counter grabs will kill him. However the chances seem slim because he seems to replenish any health he loses before the scene. I have a theory that characters regenerate all their health after memory corridor scenes, kind of like the area is being reinitialized.

For those interested I remember it takes five grabs/counter grabs to defeat these assassin guards.

161803398874989's picture
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\o/

Looks like it's going to be worth doing this in a speedrun. No long-ass fights, skipping a bunch of dialogue... great!

_________________

"Betraying the Assassins is never good for one's health."
"Well, neither is drinking liquor, but I'm drawn to its dangers all the same."

aurllcooljay's picture
aurllcooljay
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Really? I thought it would waste time getting 20 bars of health.

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Leo K
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THB: With these Invisible Assassination Glitches, we've found proof!
Community: Proof of what?
THB: That Nothing is True! And Everything is Permitted!

That was incredible, and must have taken a lot of tinkering. Every time I see an AC1 video, it makes me wish the subsequent games had as much nuance, as much opportunity for exploiting and finding holes.

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aurllcooljay wrote:
Really? I thought it would waste time getting 20 bars of health.

Well, in a segmented run we can rely on luck. On a single segment run, it'd have to be tested.

_________________

"Betraying the Assassins is never good for one's health."
"Well, neither is drinking liquor, but I'm drawn to its dangers all the same."

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DarkAlphabetZoup wrote:
THB: With these Invisible Assassination Glitches, we've found proof!
Community: Proof of what?
THB: That Nothing is True! And Everything is Permitted!

That was incredible, and must have taken a lot of tinkering. Every time I see an AC1 video, it makes me wish the subsequent games had as much nuance, as much opportunity for exploiting and finding holes.

There probably are stuff like that, but the methodology and the context of the holes themselves are probably radically different. If we spent more time on the games we would find them, but there are just too many and most of us don't have the time to go over it with a magnifying glass like we used to.

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aurllcooljay
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161803398874989 wrote:
Well, in a segmented run we can rely on luck. On a single segment run, it'd have to be tested.

I was about to make that point. I'm guessing the minimum health (no viewpoints or save the citizens except the one you're required to do) would be 15 or 16 bars, so the chances probably aren't that slim.

The best thing to do when the assassin guard is attacking is walk around in circles to hopefully evade some of his attacks and hope for opportunities to counter grab. The sequence is particularly short so you won't spend much more than ten minutes restarting after failures, and I'll bet you'll be successful after about one or two hours trying.

DarkAlphabetZoup wrote:
Every time I see an AC1 video, it makes me wish the subsequent games had as much nuance, as much opportunity for exploiting and finding holes.

Very good quote. There are certainly a lot of details in the assassination missions. For example in the memory corridor the blood on the target's neck or face, which you can see on their body afterwards. Or how some of the targets have their own dialogue to reacting to a dead body.

I guess it's time to come back from my break, due to AC4 coming out. I was also doing something in AC2, but I'm not sure if it will work or not, and it's time consuming.

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WHY IS THIS NOT ON THE FRONTPAGE

_________________

"Betraying the Assassins is never good for one's health."
"Well, neither is drinking liquor, but I'm drawn to its dangers all the same."

aurllcooljay's picture
aurllcooljay
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You seem to be a little too obsessed with videos getting frontpaged. It's almost as if someone's paying you to say that.
*slips PHI $20 when no one else is looking*