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[Odyssey] Stealth Reaper #1 - Kephallonia Outposts [3]

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Leo K's picture
Leo K
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Joined: 12/30/2009

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https://www.youtube.com/watch?v=BHBtjiqgZD8

Assassin's Creed Odyssey
Kassandra
Kephallonia
Lethal / Reaper / Stealth Kills
No HUD

3 Locations:
- Cyclops' Lair
- Kleptous Lookout
- Bandit Camp

***

We're gonna start off with something light, and bite-sized. This is largely a Test of Assassin's Creed Odyssey's HUD settings, checkpointing system, save system, and other factors that are critical for making a video.

Verdict?

This game smashes Origins out of the water in basically every way -- and its accessibility toward content creators is included in that. If you ever see this, thank you, Ubi Quebec, for Manual Saves for the first time in the franchise. This really helps us in a MAJOR way, and Origins screwed us over in that regard so this is really, really welcome. I'm happy.

More later.
~ a rogue

aurllcooljay's picture
aurllcooljay
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At Thehiddenblade.com. Where else?
Joined: 06/13/2010

Didn't realize the game was already out. The ranged assassination looks insane, players like StealthgamerBR would have a field day with that. Bows don't seem as relevant anymore.

Leo K wrote:
This game smashes Origins out of the water in basically every way -- and its accessibility toward content creators is included in that.

Even so, can't help shake the fact that it looks like Origins reskinned. So are the manual saves pretty much like save states?

Leo K's picture
Leo K
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Toronto, Canada
Joined: 12/30/2009

Bows are still relevant because shooting them costs Arrows, and you have 40 of those. Using a Rush-Assassinate costs an Adrenaline segment, and you start out with just 4 of those. The power is paid for by an appropriate cost. Likewise, stacking mass Hunter Damage will make headshots very lethal. My headshots are less lethal because I really went crazy on Assassin Damage. Will take out 90% of a Merc's HP in one stealth attack on Nightmare. Tongue For perspective that's basically like one-shotting Phylakes.

Manual Saves are more or less like save-states, but enemy patterns will shuffle between two or three presets on each Load. Still way better than Origins.

Game is definitely one of the "Ancient World Saga."

So, AC1-Rev were all reskins.

AC3-Rogue were all reskins.

AC Unity - Syndicate were reskins.

AC Origins - Odyssey are reskins.

That doesn't mean it's a bad game by any stretch of the imagination. In fact, because so much of the fundamentals were set up (and very poorly by Odyssey's standards!) by Origins, the game is free to improve itself drastically. And drastically, it does improve itself. If you like the oldskool conspiracy vibes of AC1-2, this game has got a ton of that. I haven't felt so unnerved and creeped out by an AC narrative in almost a decade.