They're two types of protagonist in AC games:
The straight forward, justice seeking,kind of boring protagonist. Or the ladies man, the fan favorites, the badass... well they're all badass but you get the point.
In Assassin's Creed Unity there is potiental to introduce a new character type. Not another Altaïr or Ezio. Arno( AcUnity protagonist) should be the highlight of the game himself. Not because he is a Ezio clone but because his character is so new and refreshing it makes the story more dynamic. Hopefully ubisoft is considering this and not just planning on covering it up with new gameplay mechanics and amazing textures and pyshics.
So what characteristics would you like to see in ACU's protagonist?
What I'd like to see is someone who doesn't have a backstory in the beginning of the game. He's just a nameless Assassin in the Brotherhood, like those informers in the cities in AC1. He just does whatever his Mentor tells him to do, but during one of those jobs, he develops his own personal drama because he finds a POE or something, and he's intrigued by that.
I could see that people would find a protagonist with no initial backstory boring though.
there are only so many basic demeanors to choose from when creating a character, and only so many that fit with the assassin fantasy.
stoicism of some type is required, and that rules out a lot of more exotic personalities.
from the manner of his dress and the only mannerisms we've observed (checking what appears to be a pocketwatch)
I imagine a gentlemanly fellow. eloquent, professional, unassuming, but above all, in control.
Not like Haytham, who acted as if he owned the world. When Haytham asked for something, he asked in a matter of fact way, not caring how difficult his request would be to carry out and becoming violent if not assuaged.
I imagine Arno presenting himself as a friend to the world, convincing you that he's doing you a favor when he's asking for you to do something.
I do hope that we enter his life when he's already an accomplished assassin. I'd imagine they've considered that when noting how Edward is not really in any way an Assassin til the very end of his story
What I'd like to see is someone who doesn't have a backstory in the beginning of the game. He's just a nameless Assassin in the Brotherhood, like those informers in the cities in AC1. He just does whatever his Mentor tells him to do, but during one of those jobs, he develops his own personal drama because he finds a POE or something, and he's intrigued by that.
I could see that people would find a protagonist with no initial backstory boring though.
A backstory isn't always necessary to make a cool character. Just think of Arnold Schwarzenegger's character in the Terminator movies. Not much to know, but he's still awesome in his own way.
from the manner of his dress and the only mannerisms we've observed (checking what appears to be a pocketwatch)
I imagine a gentlemanly fellow. eloquent, professional, unassuming, but above all, in control.Not like Haytham, who acted as if he owned the world. When Haytham asked for something, he asked in a matter of fact way, not caring how difficult his request would be to carry out and becoming violent if not assuaged.
I actually liked Haytham in AC3. You could tell he knew how to handle stuff and could get things done. However I am interested in this gentlemanly character you described.
I actually liked Haytham in AC3. You could tell he knew how to handle stuff and could get things done. However I am interested in this gentlemanly character you described.
well I'm not saying I dislike Haytham, i just don't want the character to come off as just being haytham but french and an assassin.
stoicism of some type is required, and that rules out a lot of more exotic personalities.from the manner of his dress and the only mannerisms we've observed (checking what appears to be a pocketwatch)
I imagine a gentlemanly fellow. eloquent, professional, unassuming, but above all, in control.
Not like Haytham, who acted as if he owned the world. When Haytham asked for something, he asked in a matter of fact way, not caring how difficult his request would be to carry out and becoming violent if not assuaged.
I like this idea. Sort of a modest professional, a "Please-and-thank you" Altair, if you will. Kind of like that?
there are only so many basic demeanors to choose from when creating a character, and only so many that fit with the assassin fantasy.stoicism of some type is required, and that rules out a lot of more exotic personalities.
from the manner of his dress and the only mannerisms we've observed (checking what appears to be a pocketwatch)
I imagine a gentlemanly fellow. eloquent, professional, unassuming, but above all, in control.Not like Haytham, who acted as if he owned the world. When Haytham asked for something, he asked in a matter of fact way, not caring how difficult his request would be to carry out and becoming violent if not assuaged.
I imagine Arno presenting himself as a friend to the world, convincing you that he's doing you a favor when he's asking for you to do something.
I do hope that we enter his life when he's already an accomplished assassin. I'd imagine they've considered that when noting how Edward is not really in any way an Assassin til the very end of his story
I'd love a character like that, would be a nice change of pace~ :3
Ubisoft should expirement with character choices like the infamous franchise. Certain actions make you either A Guardian (highest level of good) or Notourious (Highest level of Evil). It would be interesting to see that in a Assassin's Creed game. Then again it wouldn't work because we are Reliving the lives of other peoples ancestors but I'm sure the writers could find way around that.
Ubisoft should expirement with character choices like the infamous franchise. Certain actions make you either A Guardian (highest level of good) or Notourious (Highest level of Evil). It would be interesting to see that in a Assassin's Creed game. Then again it wouldn't work because we are Reliving the lives of other peoples ancestors but I'm sure the writers could find way around that.
I'm really not a fan of morality systems in games. Besides, that runs counter to a lot of what assassin's creed is about, where you're a morally grey person doing questionable things, never completely righteous or evil.