http://www.youtube.com/watch?v=i6s1S6Q3Doo
Decided to do something different this time. Read this description for some in depth reasons as to why I chose the specific kills for each game. I only counted the games for the Xbox 360/PS3.
Assassins Creed
After countering a strong attack you have the option to kill with either your current equipped weapon (sword or short blade) or break legs. There is only one other combat animation in the game where you don't use a weapon for the actual; it's a combo with the short blade. It looks like you break your opponents neck.
Assassins Creed II
To get the broken weapon kill you need to be holding a spear or halberd while your opponent is attacking with a heavy weapon (some enemies cannot be countered though). Since enemies holding a heavy or long weapon are in the minority it doesn't happen much.
Assassins Creed Brotherhood
Normally I wouldn't count deaths during scenes as actual kills, but this has to be the exception. The alternative kill doesn't change the gameplay, just how Ezio obtains the key from the cardinal.
Assassins Creed Revelations
Templar stalkers don't appear much. Therefore countering them is one of the least occurring kills. Plus killing them with their own weapon looks awesome.
Assassins Creed III
Snares are normally used to trap animals. Using them to strangle guards looks very unique. There is more than one animation for this, but since they look about the same I'll call it the same kill.
Assassins Creed IV Black Flag
El Tiburon is one of the last targets in the game, and also the first one you see. You first get a glimpse of him at an execution, shortly before he walk away. The game developers wanted to make him a very formidable enemy, and so made him able to one-hit-kill Edward in this memory. This is the first time in AC history that you can be instantly killed by someone (not including multiplayer).
love love LOVE snare kills in AC3. probably the most brutal kill animations in AC, imo.
I love hearing your voice for the first time, Aurel. It took a while for me to muster the courage to publish my voice, photo, and real name. I salute you.
Good content in the video. I would have liked to have seen the gameplay at full resolution.
Good content in the video. I would have liked to have seen the gameplay at full resolution.
I second this.
Excellent selection of kills. Man, that knee-breaker in AC1... I remember discovering and doing that move for the first time. Just so brutal.
stabguy wrote:
Good content in the video. I would have liked to have seen the gameplay at full resolution.I second this.
There's a good reason for that, guys; this is the first video I'm monetizing. Therefore to keep gameplay to a minimum I kept the clips brief and taking up only part of the screen. But if all that isn't enough to avoid a copyright dispute I'll be super ticked.
love love LOVE snare kills in AC3. probably the most brutal kill animations in AC, imo.
Excellent selection of kills. Man, that knee-breaker in AC1... I remember discovering and doing that move for the first time. Just so brutal.
Thanks. It was hard to decide for some of them. With AC3 double counters and context sensitive kills came close. In Brotherhood I remembered the secret kill at the last minute. Same for Templar stalkers in ACR; I was going to chose long weapon special attack during combat.
I love hearing your voice for the first time, Aurel. It took a while for me to muster the courage to publish my voice, photo, and real name. I salute you.
So you claim to know it's my voice without having heard it before. Hmm. It sure wasn't easy recording though. I haven't had experience with acting or memorizing lines, with the exception of a few lines at some plays and skits, and even then that was forever ago. Can't believe I thought I could do it all in one take; that would've taken hours of practice. But I guess you could say my social skills are getting a bit better (thanks to the company wanting us to talk to all the customers). A few weeks ago I trained a new employee and seemed to do an okay job, which was a lot better than I could have done a year ago.
Also I think I got the idea to use my Xbox avatar from Stabguy's replay memories video. Except I'd rather the avatar just stands there instead of performing all those silly animations.