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MASSIVE SPOILERS, READ ONLY IF YOU HAVE FINISHED THE GAME!

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Again, final warning, huge spoilers will follow!

Well.... That was impressive...

Firstly to tie off the ancestors, although the Altair bits were short I reaaly liked them, well done I thought, effective in portraying his struggle. Losing Maria was sad Sad. I liked the bit with Polo, tying up that link.

Oh btw, beating up the minstrels was hilarious, just thought I'd say it Laughing out loud

Ezio's story was very well tied off I thought, I liked his relationship with Sofia and was really very sad with Yusuf's death and more than glad to avenge him. Cappadocia was a little claustrophobic, but then it was meant to be. The brisk pace of storytelling was a nice change from brotherhood, the last few sequences really swept me along and it was nice to see him leaving all of his hardships behind him where Altair finally came to his end. The deception of characters and wrong assassination of Tarik were nice twists although Sulemein's uncle could have been seen a mile off as a Templar.

Now..modern day... First off, :'( many times about Lucy, and if she really is gone for good I almost view the way they got rid of her as callous. Desmond's sequences, the first 5 anyway, the ones I've done, were a really nice change and a nice puzzle, if a little easy, I accept that some will hate them. Sixteen was well done, a litttle cracked and creep
I now delve into theory about the lack of ultimate explanation at the end, grrrrrr, I want the next game now!!! This 'grand temple' is I think at the co-ordinates from the end of da vinci dlc, at some point the guy showed it vaguely in the same place in his talk to Desmond as those co-ordinates, and it's where they finished the game. But really, if the game is called Revelations, why blank out for the bit where Desmond is told what to do?

Basically, I was happy with the story, if a little upset that modern day was not made clearer for us, we just had the background filled in.

previously massmurder.

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The way the AC story has gone reminds me a lot of LOST in that they only reveal something big at the very end of the season(that's how they get to to watch/play the next one).

I believe your right about the that cave being at the coordinance seen in the Pythagorean Temple and i suspect that if you replay that final clip and slow it down there may be some more clues to what's in it.

One thing that i'm still confused about is the Apple that Altair left in Masyaf. Where did he find that one, was it taken from Mongolia or did he discover another one buried at Cyprus? It's getting harder and harder to keep track of all these Pieces of Eden.

As for Lucy, i was really hoping that the Assassins had the Shroud of Eden locked up somewhere and use it to revive her but it sounds like she's dead and buried. Sad

As the endless wait now begins, atleast i've got the multiplayer to keep me sated untill next November.

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I'm pretty sure Altair's apple was the original from AC1. The one used by Al Mualim. The others were copies or something. Remember Altair said "Tell them it went to Cyprus, (and other places)". That told me that the one we've assumed was his original one was only a decoy or cheap copy.

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JoeyFogey wrote:
I'm pretty sure Altair's apple was the original from AC1. The one used by Al Mualim. The others were copies or something. Remember Altair said "Tell them it went to Cyprus, (and other places)". That told me that the one we've assumed was his original one was only a decoy or cheap copy.

Actually, I think we already knew that Ezio's apple was a separate artifact. I guess that a different apple happened to get hidden on Cyprus.

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Calvar The Blade wrote:
JoeyFogey wrote:
I'm pretty sure Altair's apple was the original from AC1. The one used by Al Mualim. The others were copies or something. Remember Altair said "Tell them it went to Cyprus, (and other places)". That told me that the one we've assumed was his original one was only a decoy or cheap copy.

Actually, I think we already knew that Ezio's apple was a separate artifact. I guess that a different apple happened to get hidden on Cyprus.

But when you see the Templars bring the Apple back from Cyprus it's in the same container that Al Mualim kept it in. I think from that everyone assumed that Ezio's Apple was the Altair's. It's possible when Altair decided to bury the Apple at Cyprus he found out there was another one hidden there and then realized it wouldn't be wise keeping two PoEs in one place he kept his.

There's also another burning question and that's where Altair find the Memory Seals? Since the first memory takes place BEFORE AC1 then i geuss we can assume that he found them before that(he probebly had no idea what they were at the time).

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He found them during his exile after Maria's death. So maybe they don't work as a recorder, more like a safe in which you store memories you have already lived.

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Yeah, you don't have to have had the seals at the time of the memory to store said memory in the seals.

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That makes sense, i still wonder where he got the seals where he and Darim hid during those 20 years. Did he find them beneath the Vatican when he learned of the Prophecy?

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He probably created them himself using the PoE. That's my assumption, since he created his armor with it.

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The book says the Apple directed him to locations to find artifacts, sometimes, and that's how he got the seals.

One moment I really liked in the game was where Ezio confronted Manuel Palelblarghwhatever, and he was seeming to not be that bad after all, but then he started ranting about controlling the people and Ezio's face hardened, and he said "There he is. There's the monster I came to kill." That was a really chill-inducing moment for me. It just seemed so much subtler and yet so much more impactful than pretty much any confrontation in AC.

Also, I went back and did the mission where you kill Leandros (And found a ton of pathways you can use to get to that point, awesomely designed mission) and when I got to the top of the tower, I just stopped and waited for him, and he eventually attacked! I thought he was programmed to just stand there!

The final boss mission was probably the most fun I've ever had with an AC set-peice.

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lol i hope i dont get flack for this , but i actually cried during the last sequences because for me for both altair and ezio i grew with them, although to be honest altair not to much in AC1 and ezio come on i got to see him be born and the tragedy of his father and brothers dying in front of his eyes and into brotherhood and now an old man in revelations and its felt like an epic journey. and i honestly just broke down during the last scenes because of it

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Yeah, Ubisoft really did great on this final sequence (and on the entire game for that matter).
To me it was when Altaïr walks to the place where he intends to hide the PoE, you hear him talk about the Apple with Maria, then when he doesn't hear her anymore he screams "Where is she?!". That line sent shivers down my spine. I believe it was the only time in all the games he appears in that we hear Altaïr sounding so panicked. His voice also sounded a little like the one he had in AC, adding to the nostalgia effect. Then Darim answering "Gone, Dad. Don't you remember ? She's gone" really drove it home that the PoE got the better of him in the end. Not controlling him to the point of losing a sound mind, but he really didn't have much happiness in his life.

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You can't help but feel bad for Altair and Ezio. They spent their entire lives around killing others for the world. They never put away time for themselves to enjoy it. The only time this happened was when Ezio ended up with Sofia and began a quiet life with her and their daughter. Sadly, he didn't have long to enjoy it, but at least he did.

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I expecially enjoyed what the point of the five seals was: a message from Altair to Ezio to retire and enjoy his life while he could. He actually says as much when he's talking with Darim in the last of the five.

One thing that really gave me shivers is seeing Altair's skeleton, and then when you replay the seal, the objective pops up to "Sit and rest a while".

Did you notice that both our Assassins have died sitting down?

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Calvar The Blade wrote:
I expecially enjoyed what the point of the five seals was: a message from Altair to Ezio to retire and enjoy his life while he could. He actually says as much when he's talking with Darim in the last of the five.

One thing that really gave me shivers is seeing Altair's skeleton, and then when you replay the seal, the objective pops up to "Sit and rest a while".

Did you notice that both our Assassins have died sitting down?

Yeah the point of the seals was definitely that, you hit it right on the head.
Agreed, definitely the scariest/saddest Mission Objective any game has given me.
And yeah, in Embers

Spoiler: Highlight to view
Ezio dies in peace, looking at his family being happy, in the city he called home. It was actually really beautiful. Sad, of course because he's gone and he was a great Assassin, and a great PERSON.

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There's something that's been intriguing me. While replaying through the fourth memory seal mission, there are two white figures who appear for a brief time before vanishing. The first shows up while Altaïr makes his way to the castle, it is on the doorstep of one of Masyaf's houses and it looks like it's waving. The second falls to the ground just before Altaïr shots Abbas. So I'm guessing the second one is Maria, and it does look like her. But I can't seem to recognize the first. He looks like one of these informants from AC. If these "ghosts" are supposed to represent Altaïr's reminiscence of the ones he lost then he's probably Sef, but we could never confirm since we never saw him.
Any suggestions ?

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OR. It could be the Apple of Eden's version of the Bleeding Effect that Altair is suffering.
Just like later in the game, in the flashback dialogue you hear "Maria. MARIA!? WHERE IS SHE!?" "She's gone father, don't you remember? She's gone.." The Apple has already started to mess with Altair's mind. That's just my theory of course.

And yes, I HAVE seen both of those, I was about to ask that question too Tongue

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sync wrote:
There's something that's been intriguing me. While replaying through the fourth memory seal mission, there are two white figures who appear for a brief time before vanishing. The first shows up while Altaïr makes his way to the castle, it is on the doorstep of one of Masyaf's houses and it looks like it's waving. The second falls to the ground just before Altaïr shots Abbas. So I'm guessing the second one is Maria, and it does look like her. But I can't seem to recognize the first. He looks like one of these informants from AC. If these "ghosts" are supposed to represent Altaïr's reminiscence of the ones he lost then he's probably Sef, but we could never confirm since we never saw him.
Any suggestions ?

i think the first one is maybe his son showing the one's he has lost by abbas

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Found out. It's Maria, all three of them. They're bits of the third memory. By using eagle vision you'll see Altaïr with her too.

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Very nice, Sync thanks for the discovery.

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Does no one else feel that 16 did more then just "save desmond"? Imo, 16 transferred his knowledge to Desmond considering theyre in the Animus databanks, not that farfetched. Its like Caprica. Secondly, Lucy will be back. One way or another

"We fight in the darkness to serve the light."

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Maybe S16 gave Desmond some other info somehow. Although, Desmond's subconscious was in the Animus, so that would be difficult to transfer digital data to the human mind, wouldn't it?

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As much as I hope Lucy will come back because I'm utterly in love with her and she's kinda my favorite character in the series, I doubt that will happen. She's already been gone for a whole game with no mention of her coming back, even going so far as to say that she's buried already. My heart is in shambles

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I see where you're coming from joey but from my view, desmond and 16 were both just walking forms of data. I mean you can train to becomme an assassin through the animus. Hell 16 was pondering if could escape using another body. And if someone in the real world does not mention 16, MrHat is gonna be pissed.

@ DAZ, trust me. Lucy will be back. Whether with the shroud of turin, considering they're in turin or desmonds bleeding effect ala Altair seeing Maria

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I really do hope so. I love Lucy more than Altair loved Maria. And that's pretty hard to outdo.

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I also hope that there will be some sort of explanation as to why Juno made Desmond do it. That's what I would like to know.

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maybe because shes a distraction desmond

To be fair, you have to have a very high IQ to understand Rick and Morty. The humor is extremely subtle, and without a solid grasp of theoretical physics most of the jokes will go over a typical viewer's head. There's also Rick's nihilistic outlook, which

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She was the best "distraction" I've ever known in my entire life..

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Juno's a b*tch. That's why.

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MAYBE because lucys ancestor was junos friend and he/she invented chick fil a ... but there was a limited amount, and lucys ancestor ate junos share of the chicken. just a suggestion

To be fair, you have to have a very high IQ to understand Rick and Morty. The humor is extremely subtle, and without a solid grasp of theoretical physics most of the jokes will go over a typical viewer's head. There's also Rick's nihilistic outlook, which

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DAZ, this is starting to get pretty creepy. She's a videogame character, she's not real.

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You know what I mean! OBVIOUSLY she's a videogame character.
I should have phrased that better. She's my favorite fictional character of the opposite sex.
There we go. Creepiness gone. I was just uber sad when she died. I can feel that way.
I was SUPPOSED to feel that way.

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EzioAltair17 wrote:
MAYBE because lucys ancestor was junos friend and he/she invented chick fil a ... but there was a limited amount, and lucys ancestor ate junos share of the chicken. just a suggestion

I think that makes A LOT more sense than the "distraction" theory. That just seems so lame to me. Not that Ubi is entirely unfamiliar with lame ("The Spaniard lives?????" anyone?).

I probably wouldn't be surprised if chick fil a was the solution to all the problems. Wink Along with "a wizard did it".

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I <3 Chick-Fil-A
EAT MOR CHIKKIN

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Except being closed on Sunday...only time I want chik-fil-a

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MrHat Jr wrote:
Except being closed on Sunday...only time I want chik-fil-a

Sad Yeah.

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i finished desmonds memories,they were too easy

To be fair, you have to have a very high IQ to understand Rick and Morty. The humor is extremely subtle, and without a solid grasp of theoretical physics most of the jokes will go over a typical viewer's head. There's also Rick's nihilistic outlook, which

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EzioAltair17 wrote:
i finished desmonds memories,they were too easy

I didn't think they were too easy. I thought that for the system they gave us, they were a nice enough challenge.
Furthermore, I don't think they were intended to play for difficulty. Desmond's Memories are an experience, not really a challenge. The way they look and feel, the atmosphere of all 5 is amazing and the ambient background sound is kind of chilly.

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Yeah, a Portal-like difficulty wouldn't have been appropriate. As someone mentioned before, they made a great job at making the levels coincide with was Desmond was narrating at the same time; such as having to go high up when he recalls his mountain hiking with his father, be carried away by the flow when he comes by a river, go through darker rooms when he explains he was feeling lonely. The images scattered here and there too, so that the player sees them at the right moment.
The first time I went through the Desmond memories, I was so immersed in all of them that I was always a bit surprised when I got to the end, finishing with a "wow". (especially the last one)
A shame that the background musics aren't in the ost. There aren't many but there is one kind of peaceful music that comes up when he sees the Farm, or when he goes through a forest if I recall correctly. I would have liked to hear it in the original soundtrack.

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My favorite part of Desmond's journey was when he goes into that crazy drug trip and that's reflected in the level design.

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I think that in the way they delivered the story, it is the best AC experience I had. The final boss was immensely fun, although a bit linear for my taste; the Desmond sequences were superb, I especially enjoyed the one where he recalls the music in the club; and the hole sense of closure you get at the end of the game leaves you sad but satisfied altogether.
I even cried a few tears in some parts.

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my favorite desmond sequnce was 5

To be fair, you have to have a very high IQ to understand Rick and Morty. The humor is extremely subtle, and without a solid grasp of theoretical physics most of the jokes will go over a typical viewer's head. There's also Rick's nihilistic outlook, which

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I enjoyed punching the final boss in the face repeatedly while Uncharted-ing/Crank-ing down a cliff. Tongue

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yeah me too Laughing out loud ,reminded me of mortal kombat x Dc universe

To be fair, you have to have a very high IQ to understand Rick and Morty. The humor is extremely subtle, and without a solid grasp of theoretical physics most of the jokes will go over a typical viewer's head. There's also Rick's nihilistic outlook, which

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Honestly, I was disappointed in the story line. The Altair story felt like one giant retcon worthy of George Lucas to explain away the mistake they made of saying that Vidic got an Apple from Masyaf while Altair's Apple was moved in AC2. In my personal opinion, it completely invalidates the end chunk of Altair's Codex, whose ending follows the "lie" that Altair rarely used the Apple anymore and that it was probably in Cyprus, and states that Altair and his two sons would go after the Mongols together. However, the last 2 Altair mission were very well done. Does the Secret Crusade or Revelations book do a better job of sewing all of this back together?

Not a fan of the carriage battles, although parachuting form the rear was fun for a bit, just went on too long. Desmond Sequences I am of two minds of. The first 2 journeys I enjoyed; the 3rd I just disliked for some reason; haven't tried 4 or 5 yet. Although the artistic set-up of the levels are very well done.

Now, the big stickler for me: What was the Revelation? With it being in the title, I would think I would know. I would say it was Ezio's that he needed to move on from his life as an Assassin, but that isn't big enough (although that was a good moment). Was it the Jove/Zeus wanna-be clarifying what most people probably already assumed (that the Da Vinci DLC coordinates was a Vault)? Was it the overly-long destruction sequence (I thought a demolition show would never bore me until this...)? Did I miss something major and important?

Now, after this long rant, I must clarify that I did enjoy the game (as I have with all of the Assassin's Creed games), just the ending was less than what i expected.

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Jfighter777 wrote:
Now, the big stickler for me: What was the Revelation? With it being in the title, I would think I would know. I would say it was Ezio's that he needed to move on from his life as an Assassin, but that isn't big enough (although that was a good moment). Was it the Jove/Zeus wanna-be clarifying what most people probably already assumed (that the Da Vinci DLC coordinates was a Vault)? Was it the overly-long destruction sequence (I thought a demolition show would never bore me until this...)? Did I miss something major and important?

Now, after this long rant, I must clarify that I did enjoy the game (as I have with all of the Assassin's Creed games), just the ending was less than what i expected.

I agree. I was also shocked that there wasn't much of a revelation like they've been saying there would be. They show how the world was destroyed before, but everything else was assumed by anyone who follows the story. Kind of a let-down, I'll admit.

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so, after basically ignoring it since it came out i just watched a walkthrough of the main story of AC Revelations.
it was just as dumb as i thought, though i did like the ending and the Altair stuff.

then i just now watched Embers. that was nice.

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