I'm going crazy, yes. I hate the fact that Ubisoft makes us buy that ugly Roman Spaulders. I have tried several way of replaying the memory sequence you buy them in but can not get it to work my way.
This is NOT, and I repeat NOT a question on how to remove the rest of the armor, but the SPAULDERS.
If anyone knows anything on how to remove them, please, share.
It can be anything, glitching, modding textures, modding save files or peeling apple skin.
Solutions WILL be rewarded with pie*
Thank you!
*charts
Altair Outifit
It's textures look outdated even next to the crowd characters. (altair outfit) That always discourages me when I put it on. To the OP, what I'd do is get the Suessenhof or however you pronounce it spaulders. They look a lot better than the roman ones.
i hate armor in general
It's textures look outdated even next to the crowd characters. (altair outfit) That always discourages me when I put it on. To the OP, what I'd do is get the Suessenhof or however you pronounce it spaulders. They look a lot better than the roman ones.
Agreed. I have been using the Seusenhofer ones for a while now, but they are getting a boring.
Just get the uglier armor of Brutus. Problem solved.
Just get the uglier armor of Brutus. Problem solved.
oh i was so pissed i even took the time outta my day just to do thoes lair missions for that ugly a$s armor
It's not really that' ugly. Just not that practical. It works in combat, it's look.
Try jumping as far as you do in the normal armor as you do in the armor of Brutus... [irony]You'll be surprised how much lighter the armor of Brutus is![/irony]
The normal armors are much thinner, and only cover strategic parts, and don't look like they'd prevent movement. The brutus had a big plate armor chest that would make it hard to bend while free-running. I can buy Ezio using is against cesare as he destroyed his guild, and when he killed him at Viana. He didn't do too much climbing in those missions.
The normal armors are much thinner, and only cover strategic parts, and don't look like they'd prevent movement. The brutus had a big plate armor chest that would make it hard to bend while free-running. I can buy Ezio using is against cesare as he destroyed his guild, and when he killed him at Viana. He didn't do too much climbing in those missions.
thoes last missions were really rushed
Then again, the armor is covered in fur. Maybe it is not as bulky as we think beneath the fur.
Calvar The Blade wrote:
The normal armors are much thinner, and only cover strategic parts, and don't look like they'd prevent movement. The brutus had a big plate armor chest that would make it hard to bend while free-running. I can buy Ezio using is against cesare as he destroyed his guild, and when he killed him at Viana. He didn't do too much climbing in those missions.thoes last missions were really rushed
I think they were short because they were just about you being on the last stretch, and destroying what little Cesare had left.
I spent most of the time on those last missions destroying enemies who had given up and were on their knees begging for mercy. Thus concludes my argument in favor of the last missions being rushed.
I spent most of the time on those last missions destroying enemies who had given up and were on their knees begging for mercy. Thus concludes my argument in favor of the last missions being rushed.
. . .
You mean the Apple of Eden missions, where the entire point is that you totally destroy armies of people?
Or do you mean the very last mission, where you're supposed to fight through weak guards and sneak around strong guards, and weak guards lose morale just as easily as they did in AC1 so them running away shouldn't be anything to complain about?
None of those missions were supposed to be at all difficult. (except for the Cesare bossfight, embarrassingly enough, but the fight with the pope was worse and they had two years to work on that one, so that's not an example of stuff being rushed)
If you're saying that the fact that the game made like 4 apple of eden levels because all they had to do was spawn in lots of guards and let you take care of the rest, and THAT's lazy, then you're getting warmer. But I really think that a big reason they did that was because the script called for "Ezio follows Cesare to a place and destroys his guards".
That's not their fault.
I'm pretty sure that Revelations will end in a far more focused and engaging way. Darby Mc-Devitt did a good job writing Bloodlines, and he was limited by what the PSP could do, for that. He seems like a really cool guy, and I like the band that he's in too. Revelations sounds far more interesting than Brotherhood did this time last year, story-wise, so I would definately count on the story not suddenly deciding to include 4 giant fight scene missions, which all end with the main bad guy still standing, and THEN make you go kill him. Granted, this is how it actually happened for Cesare, but all of that fighting didn't have to happen in the gameplay. They could have just flashed forward to the battle where Cesare gets arrested, and then maybe made the seige of Vianna split into separate missions, with a giant battlefield that you must cross.
agreed with everything you said revelations looks a lot better than AC B
I guess I wasn't very clear.
On the Apple of Eden missions there were always certain guards that were "targets" and you had to kill. Most of these ended up on their knees begging for mercy. How hard would it have been to remove the morale loss on those guards so I could actually kill them in a fight. I felt just terrible, killing guards in cold blood after they had surrendered. It's like something Cesare would have done.
But I agree that Revelations looks much better so far.
I guess I wasn't very clear.
On the Apple of Eden missions there were always certain guards that were "targets" and you had to kill. Most of these ended up on their knees begging for mercy. How hard would it have been to remove the morale loss on those guards so I could actually kill them in a fight. I felt just terrible, killing guards in cold blood after they had surrendered. It's like something Cesare would have done.But I agree that Revelations looks much better so far.
Actually, if you look at it, it shows that the guards are still alive, but writing in pain on the ground. Presumably, they are not the men they used to be, mentally, when they wake up. If they wake up.
But yeah, the guards surrendered because Ezio controlled them to surrender. If he then just let them go, they would try to help Cesare again. All of these guys are super loyal to Cesare and the templars. They would never surrender if they weren't being mind-controlled.
But I agree, the apple of eden effect wasn't PERFECTLY done, and it had a few glitches. I still enjoyed finally getting to use it in-game.
Ezio controlled them to surrender? I must have missed something.
Ezio controlled them to surrender? I must have missed something.
Go back and watch some AC1 videos of Al Mualim and Altair, the PoE has the ability to show you whatever you desire. That's how it's used to control minds and it's how Ezio "breaks" Cesare's followers.
I do agree however that the fun of using the PoE actually wears off pretty quick(especially when you replay those missions with the Buns of Steel cheat). The most exciting part for me was getting full sync on the first PoE mission because you can't use it against your pursuers and you are forced to run. Really takes you back to AC1 where you had to escape after killing your target.
Icefire wrote:
Ezio controlled them to surrender? I must have missed something.Go back and watch some AC1 videos of Al Mualim and Altair, the PoE has the ability to show you whatever you desire. That's how it's used to control minds and it's how Ezio "breaks" Cesare's followers.
I do agree however that the fun of using the PoE actually wears off pretty quick(especially when you replay those missions with the Buns of Steel cheat). The most exciting part for me was getting full sync on the first PoE mission because you can't use it against your pursuers and you are forced to run. Really takes you back to AC1 where you had to escape after killing your target.
Technically you had to escape after killing each of Brotherhood's main and minor targets, but of course then you had access to your combat skills. When you need to not use any offensive abilities in order to get full sync, then it's more difficult.
Slembroccoli, apparently Ubisoft has always made modifications to each character before the game releases. Altair himself had to go through major modifications throughout the 4 years of development (this is understandable, of course). Ezio had to go through several changes. In ACII, his glove was replaced with a metal bracer, the cape lost its leathery texture, and the spaulder got slightly smaller. In ACB, Ezio's spaulder was initially metal, but in the game, it is leather. Also, his second identical bracer was replaced with a glove you buy in-game.
I'm guessing that Ezio's outfit will change numerous times during the development stages in ACR. At this rate, I seriously doubt that he'll start with all those leather vambraces. But who knows - that could change!
As for the constant wearing of the Roman Spaulder, I usually wear Plate Spaulders over it. I hate wearing any chest armor because it looks very...restrictive when free-running. Or I just slap the Armor of Altair Skin over it.
I wonder what piece of armor they make us buy in Revelations. Maybe a pair of vambraces? Or a chest guard?
I hope that it will just be the greaves. Wearing armor boots is fine with me!
I hope that it will just be the greaves. Wearing armor boots is fine with me!
Good old AC2! [Why is there no love smiley?] Oh, there is:
from the recent gameplay posted here.. it looks like you'll have to do greaves and vembraces
yup i'd be happy if those where the only armor upgrades because i don't like spaudlers and chest armor in revelations they
would f*ck up the look so im sure it will only be the two i mentioned
anyone else agree
Agreed, I had no problem buying greaves (boots) and vambraces ("gloves") in AC2.
Even after having purchased boots!
The reason that I don't like purchasing chest and pauldrons is becuase it looks very unrealistic on a man that's going to do a lot of free-running on the rooftops. I'm not sure if anybody here does parkour, but you need A LOT of manueverability on you arms and chest if you're gonna roll. As a result, it would be impractical and restrictive wearing chest and shoulder armor. The boots are for softening the impact of the legs (that I understand), and the vambraces serve a dual purpose of protecting enemy attacks and your forearm should Ezio accidently cut himself on the edge of a rooftop.
Then again, Ezio himself is practically a freakin' monster!
The reason that I don't like purchasing chest and pauldrons is becuase it looks very unrealistic on a man that's going to do a lot of free-running on the rooftops. I'm not sure if anybody here does parkour, but you need A LOT of manueverability on you arms and chest if you're gonna roll. As a result, it would be impractical and restrictive wearing chest and shoulder armor. The boots are for softening the impact of the legs (that I understand), and the vambraces serve a dual purpose of protecting enemy attacks and your forearm should Ezio accidently cut himself on the edge of a rooftop.Then again, Ezio himself is practically a freakin' monster!
Agreed!