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Hideout/Warehouse questions (possible SPOILERS)

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Leo K's picture
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I was playing AC2 today, because it's a nice game... I've already used that one XD.
Alright.

I recently got to the Hideout where Desmond has to activate the Defense System a la Prince of Persia.
I did it, had the Altair x Maria dream, (did the There is no Maria glitch Tongue) and stuff like that. When I got back from it, I started wandering the Hideout some more, downstairs. I popped on Eagle Vision and saw that certain platforms and stuff were BLUE. As in ALLIES.

I was like "O_o WTF" and I climbed them all in some kind of order, I forgot. The thing is, I could have sworn I had heard the "side objective complete" chime/sound at some point and I didn't know what was going on at all.

I also had the idea that I could un-render my Assassin team-mates in the Main Animus 2.0 Room.

I didn't actually try it because someone wanted the TV D:

Questions:

1. What are the blue glowing objects for? The game telling you how to get to the top floor? Anyone can do that without even going into Eagle Vision once.

2. Is it possible to do any glitches in Desmond's time?

3. Why didn't Desmond just Desynchronize from the Bleeding Effect? He could have exited at any time.
Joke Topic starts here: They could use that in AC3, where you have to Desynch in the Real Life parts so you don't go insane Tongue

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I was wondering why they were blue, too. One day I just got to that part and I was playing around in there and I noticed they were blue. I have to restart my game to get back to that point, though. Sad

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Ah I always wanted to ask this question for months now but fully forgot about it!

I have no idea wither. While in the area activating the security system, there were many blue objects in Eagle Vision that I found handy to climb on when activating the sensors. Maybe they are like the white cloth in the animus that tells you where free running starts?

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White cloth?

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You know the white sheets on the crates that usually lead to free running sequences, you might see a help notice on it during the game

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Oh yeah, I remember those. That's not really something we all pay attention to, so it was difficult to remember. lol

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Are you talking about the ones where there are several crates in front of each other in a staircase-like formation , and you jump on each one, jump on a beam, grab a pole, grab a hanging swingy thing that rounds the corner, jump on two more bars , jump on a pole and you arrive at a rooftop, assassinating a guard and throwing his body into a pile of hook - err.. Courtesans?

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Yea, also in secret areas in tombs and templar lairs they often serve as a starter point incase you get confused on where to go next

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DarkAlphabetZoup wrote:
Why didn't Desmond just Desynchronize from the Bleeding Effect? He could have exited at any time.

Desynchronizing (and thus resetting in order to re-synchronize at an earlier point) are linear operations, like what you would see in computer code execution. I don't think it would work that way with a human brain. Can you desynchronize from your real memories? Wink

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Asaic wrote:
DarkAlphabetZoup wrote:
Why didn't Desmond just Desynchronize from the Bleeding Effect? He could have exited at any time.

Desynchronizing (and thus resetting in order to re-synchronize at an earlier point) are linear operations, like what you would see in computer code execution. I don't think it would work that way with a human brain. Can you desynchronize from your real memories? Wink

Actually, yes I can. I can just choose to stop remembering it. Usually at any time I want.
But I guess that's what Shaun meant by being able to control it... up until now though, no one has.

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actually during the dream sequence ladders and platforms are also blue, its weird

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DarkAlphabetZoup wrote:
Asaic wrote:
Can you desynchronize from your real memories? Wink

Actually, yes I can. I can just choose to stop remembering it. Usually at any time I want.

That's not desynchronizing. You're not falling out of synchronization with the memory, you're stopping the memory altogether. That's a totally different thing. Smile

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I think all the blue objects in the Assassin hideout and the dream sequence just show you that you can climb them. In the dream sequence, it only shows the objects that you're meant to use if you follow Maria directly.
I'm not sure why the hideout has specific blue objects, but maybe it's just trying to show you that they're there, since using eagle vision without the blue would make you blind. It would be totally black.

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But... why?
Why would you need to use them if you can literally climb ANYTHING to get to it?

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Maybe it shows the best path? Like in the animus, why show the white sheets if you can climb up the walls. But the white sheets generally start with a good fast free running path anyway

Also when Desmond asks how he is meant to find the red devices, Lucy says Open your eyes. I have a feeling this means Eagle Vision, so it must be related to the blue objects

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Jack-Reacher wrote:
Maybe it shows the best path? Like in the animus, why show the white sheets if you can climb up the walls. But the white sheets generally start with a good fast free running path anyway

Also when Desmond asks how he is meant to find the red devices, Lucy says Open your eyes. I have a feeling this means Eagle Vision, so it must be related to the blue objects

Well, then that most likely means when Desmond is supposed to turn each switch on, he should use eagle vision to know what the best path is to reach them.

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Also in the dream sequence you may fall off a building while chasing the target, I dont recall a minimap being available so to help find out where the target went, they may have put the blue stuff in to help put you back on track

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So, it's just made to point you in the right direction. Yay! We know now! Party

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DarkAlphabetZoup wrote:
When I got back from it, I started wandering the Hideout some more, downstairs. I popped on Eagle Vision and saw that certain platforms and stuff were BLUE. As in ALLIES.

I was like "O_o WTF" and I climbed them all in some kind of order, I forgot. The thing is, I could have sworn I had heard the "side objective complete" chime/sound at some point and I didn't know what was going on at all.

Questions:

1. What are the blue glowing objects for? The game telling you how to get to the top floor? Anyone can do that without even going into Eagle Vision once.

I found this months ago and documented it in the THB Predicts AC3 topic, but it got limited response (it seems like the only other person that cares about that topic is Yurkle). My theory is that this was a test for a pathfinder system that will be used in AC3. In Mirror's Edge the pathfinder system worked by outlining objects of parkour interest in red, and I think Ubi means to do the same thing in this game but with Eagle Vision. I don't see why they would go to the trouble of making the objects blue during Eagle Vision otherwise.

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I guess.