https://www.youtube.com/watch?v=1svwZd5Tm-g
As requested by Aurllcooljay, here is a compilation of all main targets in Assassin's Creed: Unity, done as fast as possible. All these clips are part of the speedrun of the whole game, which is the reason for the equipment to be weak. Most of them use the ultrablending glitch, which is explained here. Enjoy!
Always nice to have another good compilation. By the way, the last checkpoint before Roi Des Thunes assassination is at 1:13. The part before can be removed on the Youtube video editing page.
All these clips are part of the speedrun of the whole game, which is the reason for the equipment to be weak.
That's the one weakness in using a speedrun for blitzes. You have only one shot and no time to get better gear, otherwise Bellec could have been defeated sooner. But blitz videos are made with the knowledge that the times can and will be improved. So... French targets blitz 2.0, anyone?
Well, because there isn't any cutscene, and also because of the "assassinate" prompt, I decided to keep the whole part (for le roi des thunes). And it's fun to see the cover walk being faster than the scripted standing walk there
they sure do need to fix those blending glitches. Cool run, though!
The ultrablending glitch has been fixed in patch 1.5.0, unfortunately
oh, good on them! It's pretty crazy that basically every game in the series at least launches with one or two, tho