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Does This Count?

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JoeyFogey's picture
JoeyFogey
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Indianapolis, IN
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I was attempting to recreate a previous video, but smoother, when my failure turned into a classic THB exploit: There is No Spoon. I'm not sure if this actually counts as a legitimate attempt, but either way, I'm proud of it.

PSN: JoeyFogey

Steam: JoeyFogey

Instagram: thatsketchyhero

stabguy's picture
stabguy
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Do you know which object the target was standing on before it got yanked out from under him? I'm skeptical about this being a TINS because Edward didn't put any horizontal distance on the target. Vertical distance is unlikely to result in objects being culled. This looks more like a slip & fall, where the target tries to follow you but accidentally falls to his death. I'm not familiar with the mission so I could be mistaken.

You won't even feel the blade.

JoeyFogey's picture
JoeyFogey
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It wasn't a mission. More of a free roaming warehouse location. I wasn't exactly clear on what happened either, but my first assumption was that I just ran away far enough to enable a TINS. That's why I'm presenting it here.

PSN: JoeyFogey

Steam: JoeyFogey

Instagram: thatsketchyhero

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161803398874989
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stabguy wrote:
Do you know which object the target was standing on before it got yanked out from under him? I'm skeptical about this being a TINS because Edward didn't put any horizontal distance on the target. Vertical distance is unlikely to result in objects being culled. This looks more like a slip & fall, where the target tries to follow you but accidentally falls to his death. I'm not familiar with the mission so I could be mistaken.

I've got one word for you: radius.

_________________

"Betraying the Assassins is never good for one's health."
"Well, neither is drinking liquor, but I'm drawn to its dangers all the same."

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Calvar The Blade
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I THINK I understand what this video is supposed to be showing. I just can't seem to see it, at all. guess that's why you folks make the glitch videos

the posts a bit guy

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Leo K
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TINS - There Is No Spoon - is an exploit TheHiddenBlade first discovered in ACII, I believe. Most of the time, if you go too far from a target, the game will Desynchronize you. However, sometimes, you can go as far as you want without Desynching. If we can trigger a state like this, then turn the camera away from the target so they're not in view, then keep running, this causes something cool;

Eventually, the game de-renders the ground under the target, and because most characters dropped into water can't swim - and because Assassin's Creed maps are full of water under the geometry - this kills them. There Is No Ground ;]

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gerund
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I remember watching a video by one of you guys where you did this to the Baron de Valois in ACB. I had no idea what was going on and had to watch it several times before I understood that the ground under his feet was removed. I thought that was so clever. Still do.

"...and if I had no self-awareness, I think I'd know."