first off has there every been a storymode demo ? cause i don't remember ever playing one so im asking has there ever been a storymode demo NOT beta
No, they've never had one before. It would be nice to get one, though.
I thought you just said that you didn't want too much of the game spoiled, Joey!
they can prevent that if they give us the demos we already seen
But really, that doesn't work, since ACR is a free-roaming game. We could see all of Constantinople and Random events if we were let free to ignore the mission.
I really think that's why they don't do demos of the singleplayer. The whole city is a spoiler.
I suppose you could have a mission like the final mission in ACII where you are forced along the ramparts of St. Peter's Basilica to finish the game - the rest of Rome cannot be accessed during the mission.
However, if a demo was linear, it wouldn't really tell us much about the game while an open world demo would reveal too many spoilers about the city. It could be useful for letting people see a few of the new combat features e.g. the new bombs.
Having the E3 demo wouldn't be spoiling anything. We've seen it already. They could cut off the map to an extent. It's not that hard. Constantinople is huge, apparently, so giving us 5% of it wouldn't be too much.
I suppose you could have a mission like the final mission in ACII where you are forced along the ramparts of St. Peter's Basilica to finish the game - the rest of Rome cannot be accessed during the mission.However, if a demo was linear, it wouldn't really tell us much about the game while an open world demo would reveal too many spoilers about the city. It could be useful for letting people see a few of the new combat features e.g. the new bombs.
Problem: a mission like that would probably take place near the end of the game. : /
I think it's better that they just release videos of the demos and trailers that explain mechanics.
Yeah, I'm not that bothered about a demo. The AC fanbase is already so big that a demo is probably unnecessary and the first hour or so of the full games always seem to give you a chance to experiment with the changes and additions that have been made before really getting the story going. I prefer to learn new things as I play anyway.
Do you see people playing E3 demos and going to the other end of the city? Those demos can provide the same amount of freedom for one mission, just restrict the amount of space you can go. They do this for several missions in AC2 and ACB. It's not impossible like you're implying. They just haven't done it.
Do you see people playing E3 demos and going to the other end of the city? Those demos can provide the same amount of freedom for one mission, just restrict the amount of space you can go. They do this for several missions in AC2 and ACB. It's not impossible like you're implying. They just haven't done it.
It's just that the demos we've seen are Dev controlled, not normal player controlled. They purposely keep everything on a tight path. Even in the most linear one, the Gamescom one, there is a sizable amount of space a player could dick around in. I think it's too much to get before release.
The demo is supposed to show off the game. So what if people dick around? I do that with demos after playing it the first time. Just put up those Animus wall so we can't go anywhere else. How is this looked down upon so much? It's not a terrible thing.
The demo is supposed to show off the game. So what if people dick around? I do that with demos after playing it the first time. Just put up those Animus wall so we can't go anywhere else. How is this looked down upon so much? It's not a terrible thing.
I dunno.
I just like that the first time I can play the actual game is when it comes out.
It feels more special to take that first step in actual gameplay.
Eh, a demo would be cool and it's easily possible to pull off pretty well but it's not necessary. I'm not too fussed either way.