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Assassin's Creed IV Review

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I know I have a lot of game left (finished 2 assassination targets) so my final judgement may change, but I must say this. Up to this point, I do NOT think this is one of the better Assassin's Creed games. Edward isn't one of the better protagonists. The side content has been too easy with viewpoints instantly showing you EVERYTHING. The naval is fun, but the core things that make Assassin's Creed Assassin's Creed aren't there. Yes, he's a pirate. And I can see his convictions slowly changing, but they have played too much on the "only do things for money" aspect. We get it. You like money. Nothing against other people's opinions in this thread, but I find Kidd to be incredibly annoying. He's even more rash than Edward. When Edward is the voice of reason and rational thought, there's something wrong. Many of the tutorials felt overly forced, especially when tailing Kidd. "Hey, Edward! Try this! Now try that! Oh, I wonder what this does over here!" At least the tutorials in AC3 were woven into the story through Templar recruitment. So far, the story hasn't engaged me. If your story doesn't engage the audience after 30% of the game, something is wrong.

Also, Assassin's contracts in the open world shouldn't show up until introduced in the story. Makes no sense. (one of many things like this)

“Force has no place where there is need of skill." Herodotus

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I like the story so far, but then again I'm only about halfway through sequence 3. I wonder when I can get started on the present day stuff, because I have tried walking around in the offices and couldn't find anything but un-unlockable doors.

I think Edward's story isn't about money. It's about status, and living a comfortable life. Money is just a means to an end, in a sense.

But, yeah, so far I think it's a fantastic game (InTehVaria is going to LOVE actually obtaining the Jackdaw). It's just not really Assassin's Creed because it's less urban. Havana does a pretty good job of recreating that feel though, but it's only a small part of the game.

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I'm surprised you give a positive opinion about this game. Maybe I have to buy it, finally...

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You can do present day after 3 then again after 5. That's where i am now.

EDIT: i guess it was sequence 6. Man they run together (and that happens with the severe lack of targets to this point).

“Force has no place where there is need of skill." Herodotus

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Great to have confirmation about stealth boarding. Judging by that detailed breakdown it's a sort of half-baked concept, but it's definitely something I'll be trying once I have the game. I hope the layouts of enemy ships allow you to maintain stealth after boarding, but I'm doubtful. It's funny, some of the most interesting missions in the series have dealt with this exact scenario. The "Wet Work" assassination mission in AC2 and the infamous "Conflict Looms" from AC3 were a couple of the most memorable for me. I was just thinking that taking a ship that would be impossible with a frontal assault with stealth would be interesting, but it doesn't seem like something they wanted to encourage. Thanks for all the experimenting.

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James Kidd's character gets better when you actually... Y'know. Find out who he is. There are two "layers" to his character. He's actually an incredibly smart, reasonable individual and much of Edward's character development, especially near the end is as a result of Kidd and Adewale.

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That's my current thinking, ITV. Man o wars are daunting... But i think my chances would be better to sneak on and kill everyone rather than risk the jackdaw and my crew. Will check this and report back at some point.

“Force has no place where there is need of skill." Herodotus

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161803398874989 wrote:
I think Edward's story isn't about money. It's about status, and living a comfortable life. Money is just a means to an end, in a sense.

Correct. I used money as an example and wasn't clear.

What I meant was "Yes. We get it, Ubisoft. Edward does things for his own reasons (money, fame, status) and no one else's. You don't need to reference this every memory for 30-40% of the game."

“Force has no place where there is need of skill." Herodotus

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It does get a bit repetitive at some point, which is why it's so heartbreaking to see the losses he suffers because of that same mentality over and over again, and so refreshing to see him change due to certain characters and the things they told him.

MEGA CHARACTER DEATH SPOILERS BELOW, RIGHT UP UNTIL THE END OF THE GAME

Spoiler: Highlight to view
When Blackbeard died, it really messed me up. I wasn't even expecting it. Because during the Gameplay Demo, he screams that it wasn't the first time he and Kenway have been outnumbered, and it won't be the last. I was expecting that scene to happen at that part of the game, instead, he delivers the line "If there was no Gold in this world, we'd have been kings!" because he KNOWS he's going to die in this battle. He doesn't even ask Kenway for help, he asks the boy if HE'S doing okay during the battle. Then the muffled sounds and slow motion game world, everything going to shit. Kenway even disobeying his own orders to fight... He really respected Blackbeard, he found a friend in Thatch and he was one of the only people who knew him for who he was. Then he has to watch one of his best friends cut down repeatedly in front of him. Blackbeard was smart. He knew being a pirate would mess them up eventually, he knew it wasn't a good idea to stay one. All he wanted was to retire and live peacefully as an old man. That's all he wanted, he even moved away from Nassau to do it. And then because of one last mission, because of one damn raid that the British launch on the pirates he dies while knowing it's his final battle. He wasn't a good person, but he was the closest to one a pirate could get. God dammit, Blackbeard... I didn't think a character death could make me sadder than Lucy but here it was.

Spoiler: Highlight to view
Same thing with James Kidd/Mary Read. She literally dies in Edward's arms and essentially tells him that she's done his part, will he do his? Influencing him to join the Assassins even more because he's seen the people he loves dying or leaving him his entire life, and what does he have to show for it? Is he a man of means yet? No. No he's not, he has nothing. His quote, "After all these years I realize there isn't a single man or woman I love left standing beside me." He knows. Edward Kenway is aware of the fact that his life is going nowhere, but he's struggling very hard to try to change SOMETHING, ANYTHING to keep it going in a positive direction. It's only when he loses almost everything dear to him that he tries to make a major change in himself, tries to join a faction that he previously wronged in a major way. Adewale telling him that he's found home with the Assassins, and that when Edward's heart is clear he should find them too, that was just the final nail in the coffin of his old, pirate mentality. Anne Bonny's song at the end killed me. Edward looking out onto the table and seeing all his old friends. Now they're either all dead or in prison, insane. Then Jenny asking Edward during the epilogue, "Are we going to see any pirates?" and him replying, "I highly doubt the chances of that," with a little sad laugh. Sigh.

Sorry. Black Flag ruined me. Good job Ubisoft. Never thought I'd feel bad for pirates. Then again, when the series started, I never thought I'd feel bad for mysterious killers either. Takes all kinds, I suppose.

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To me, this is more repetitive/annoying than Connor asking everyone about Charles Lee. At least Connor might find out different information about where he is from different people. SOMEone might know... But (so far) every other memory has been, "Hey Edward, let's do this thing." "I dunno..." "Would a bit of coin sweeten the deal." "Yes. Let's do this." Every person in the Caribbean knows that it would sweeten the deal. You don't have to ask any more.

SEQ 7 SPOILER BELOW

Spoiler: Highlight to view
At the point in the game where I am now, he's finally getting to the point of caring about others and trying to figure out the right thing, going to fetch the medicine for Nassau, for example... but even breaking the blockade at the end of S7 could be for selfish reasons rather than helpful ones. He can't leave the island.

“Force has no place where there is need of skill." Herodotus

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I want to press those spoiler buttons so much!!!! But then I'm like no, myself, no. No spoilers until you beat the game. Unfortunetly, you need to buy the game in order to beat it. Dammit...

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Flush wrote:
I want to press those spoiler buttons so much!!!! But then I'm like no, myself, no. No spoilers until you beat the game. Unfortunetly, you need to buy the game in order to beat it. Dammit...

Me too, Flush, me too.

“Force has no place where there is need of skill." Herodotus

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Fed981 wrote:
I'm surprised you give a positive opinion about this game. Maybe I have to buy it, finally...

We'll see about that. I'm still not very far in the game.

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Don't click my Spoiler buttons unless you're done the game. They detail MAJOR CHARACTER DEATHS, as I said. You will not be ready for these deaths, and knowing about them beforehand will suck for you.

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DarkAlphabetZoup wrote:
Don't click my Spoiler buttons unless you're done the game. They detail MAJOR CHARACTER DEATHS, as I said. You will not be ready for these deaths, and knowing about them beforehand will suck for you.

Very true.

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I don't plan to... I'm good with not spoiling myself. I'm bad about not spoiling things for other people once I know.

“Force has no place where there is need of skill." Herodotus

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Double McStab with Cheese wrote:
That's my current thinking, ITV. Man o wars are daunting... But i think my chances would be better to sneak on and kill everyone rather than risk the jackdaw and my crew. Will check this and report back at some point.

Would totally work... if you don't fall from the highest mast to your death below... oops.

But this would be an easy way to get Man O Wars for your fleet.

Spoiler: Highlight to view
Also, I plan to try this on the Legendary Ship tonight. That sucker is a beast, but it might be possible to SWIM into the zone and not trigger the battle. If so, it might be possible to stealth board and incapacitate the thing... gods know that my Jackdaw isn't upgraded enough to take that thing on right now...

“Force has no place where there is need of skill." Herodotus

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Oh my god, this is why I LOVE TheHiddenBlade. Thinking like this. Cleverness. Trying crazy stuff with AC games. This is the reason I joined this site to begin with (Ian and Stab I'm staring hard at you both.)

Spoiler: Highlight to view
This is an awesome idea, but unless you find some kind of exploit, I don't think it's possible to swim into the Legendary's Zone, disable the crew and successfully defeat it that way for several reasons.

1) You don't/can't Board Legendaries to defeat them, you just have to destroy them completely and then Loot the 20K Reales off of the water.

2) Even if it were possible to climb aboard one and defeat the crew (if there even is one), the cutscene that triggers as your Jackdaw enters the area would re-trigger the ship anyway.

However, as #2 is just theory, I still think this is something very worth trying, because I hadn't thought of it and I think it'd be amazing. I killed all four of them the standard way with a fully-upgraded Jackdaw, but if it's possible to do it an Outside-The-Box way, this tactic would make 100% Speedruns MASSIVELY more possible. Namely, no need to get any Jackdaw upgrades at all. Heck, it would even make 0% Legendary runs possible.

The fact that you get a Charge Ability for the Jackdaw (which INSTANTLY DISABLES and makes Boardable ANY ship in the entire game if hit with it) once you defeat all 4 could be a crazy, exploitable game-changer.

I'll be home in several hours, if you can try this, definitely go for it.

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Spoiler: Highlight to view
Yeah. I haven't defeated any of them yet so was unaware that boarding wasn't how you defeated them... so it may not be possible.

I am also concerned about #2.

I won't be able to try until later tonight... about 10 hours from now.

“Force has no place where there is need of skill." Herodotus

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Alright. I'll give it a shot when I get home and report back. I'm not very good at saying what I DIDN'T try, which is a problem because I'm not as experienced of a glitcher/AC thinker as most people on this site, and my ability to find Exploits is not yet Master Assassin-level. I CAN say what I did do though, so that should help you with covering any holes in my thinking without needing to retrace stuff I've done.

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one thing that would be good to know is the radius at which point the fight triggers.

“Force has no place where there is need of skill." Herodotus

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Double McStab with Cheese wrote:
one thing that would be good to know is the radius at which point the fight triggers.

I'll mark it with a Custom Marker, then travel at the Slowest Sailing speed (Half Sail) while I inch toward it, keeping an eye on the Distance indicator. I'll also do this for all four, to make sure the Distance-To-Trigger is uniform. If it's not, I'll record that too.

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Oh shit! There are 4?! Shock

“Force has no place where there is need of skill." Herodotus

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Clearly, I need to progress in the story some more if other people here are saying the story is great.

The most compelling characters and stories I've run into are the "Templar Hunt" storylines.

Of course, I'm still in sequence 7, I think... But that's still half the game, and I don't really care about Edward's story yet... FLAE's eye roll

“Force has no place where there is need of skill." Herodotus

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I honestly didn't care about Edward's story until sometime around mid-Sequence 8. And that just comes down to the tasty word consequence. Consequence is probably Edward's biggest Theme Word. It really, really changes things, and all in a few short moments. I was honestly broken at one point. The greatest/worst part is when he himself does the whole Realization thing because of reasons and it's just like wow man, why you gotta hurt me like dat.

Also, yeah, Templar Hunts were incredible and I'm glad you did them as early as you could because that's going to make you enjoy lategame so much more due to the way certain things fit together chronologically. It just makes more sense and everything is smooth if you do them all beforehand.

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DarkAlphabetZoup wrote:
Also, yeah, Templar Hunts were incredible and I'm glad you did them as early as you could because that's going to make you enjoy lategame so much more due to the way certain things fit together chronologically. It just makes more sense and everything is smooth if you do them all beforehand.

I've done 3 of the 4, and I don't know where the other one is...

Spoiler: Highlight to view
I did the chinese lady with the brothers in I think Nassau. I did the Maroons and freeing slaves (maybe in Kingston). And I did the one in Havana with the arms dealer/lover thing... where is the 4th?

“Force has no place where there is need of skill." Herodotus

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DarkAlphabetZoup wrote:
Alright. I'll give it a shot when I get home and report back. I'm not very good at saying what I DIDN'T try, which is a problem because I'm not as experienced of a glitcher/AC thinker as most people on this site, and my ability to find Exploits is not yet Master Assassin-level. I CAN say what I did do though, so that should help you with covering any holes in my thinking without needing to retrace stuff I've done.

Believe me, I'm the worst at finding cool stuff and exploits. When I first watched Stab's videos, I was like "what... where.... how.....?!?! Who would think of that?!?!

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DarkAlphabetZoup wrote:
Alright. I'll give it a shot when I get home and report back. I'm not very good at saying what I DIDN'T try, which is a problem because I'm not as experienced of a glitcher/AC thinker as most people on this site, and my ability to find Exploits is not yet Master Assassin-level. I CAN say what I did do though, so that should help you with covering any holes in my thinking without needing to retrace stuff I've done.

Believe me, I'm the worst at finding cool stuff and exploits. When I first watched Stab's videos, I was like "what... where.... how.....?!?! Who would think of that?!?!

"Laa shay'a waqiun moutlaq bale kouloun moumkine"
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DarkAlphabetZoup wrote:
Alright. I'll give it a shot when I get home and report back. I'm not very good at saying what I DIDN'T try, which is a problem because I'm not as experienced of a glitcher/AC thinker as most people on this site, and my ability to find Exploits is not yet Master Assassin-level. I CAN say what I did do though, so that should help you with covering any holes in my thinking without needing to retrace stuff I've done.

Believe me, I'm the worst at finding cool stuff and exploits. When I first watched Stab's videos, I was like "what... where.... how.....?!?! Who would think of that?!?!

"Laa shay'a waqiun moutlaq bale kouloun moumkine"
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DarkAlphabetZoup wrote:
Alright. I'll give it a shot when I get home and report back. I'm not very good at saying what I DIDN'T try, which is a problem because I'm not as experienced of a glitcher/AC thinker as most people on this site, and my ability to find Exploits is not yet Master Assassin-level. I CAN say what I did do though, so that should help you with covering any holes in my thinking without needing to retrace stuff I've done.

Believe me, I'm the worst at finding cool stuff and exploits. When I first watched Stab's videos, I was like "what... where.... how.....?!?! Who would think of that?!?!

"Laa shay'a waqiun moutlaq bale kouloun moumkine"
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DarkAlphabetZoup wrote:
I'm not very good at saying what I DIDN'T try, which is a problem because I'm not as experienced of a glitcher/AC thinker as most people on this site, and my ability to find Exploits is not yet Master Assassin-level. I CAN say what I did do though, so that should help you with covering any holes in my thinking without needing to retrace stuff I've done.

Believe me, I'm the worst at finding cool stuff and exploits. When I first watched Stab's videos, I was like "what... where.... how.....?!?! Who would think of that?!?!

"Laa shay'a waqiun moutlaq bale kouloun moumkine"
The answer to all questions

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Flush wrote:
Believe me, I'm the worst at finding cool stuff and exploits. When I first watched Stab's videos, I was like "what... where.... how.....?!?! Who would think of that?!?!

Flush wrote:
Believe me, I'm the worst at finding cool stuff and exploits. When I first watched Stab's videos, I was like "what... where.... how.....?!?! Who would think of that?!?!

Flush wrote:
Believe me, I'm the worst at finding cool stuff and exploits. When I first watched Stab's videos, I was like "what... where.... how.....?!?! Who would think of that?!?!

Flush wrote:
Believe me, I'm the worst at finding cool stuff and exploits. When I first watched Stab's videos, I was like "what... where.... how.....?!?! Who would think of that?!?!

Flush wrote:
Believe me, I'm the worst at finding cool stuff and exploits. When I first watched Stab's videos, I was like "what... where.... how.....?!?! Who would think of that?!?!

okay okay! WE BELIEVE YOU!

“Force has no place where there is need of skill." Herodotus

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Holy fuck, quintuple post.

I'll get to glitching out this game when I finish the storyline. Also, "you should upgrade the Jackdaw for this mission", my ass. I (spoiler)

Spoiler: Highlight to view
busted that man o' war with two opening shots of mortar and then a perfect streak of heavy shot alternating with swivels. I took virtually no damage.

There are probably some interesting things you can do, but right now I just want to finish the story (I think I'm on sequence 07).

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161803398874989 wrote:
Also, "you should upgrade the Jackdaw for this mission", my ass.

The first time I saw this, I sh*t my pants, because I accidentally accepted the mission when I was trying to slow down my ship. But You don't really need to upgrade very much in the main story. You just need to learn how to properly fight against other ships. Now you DO need upgrades when doing side missions.

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I think the Templar Hunt opener you're missing is on one of the Cayman islands on your World Map. They're pretty close to each other, one is to the left and bottom of the other one. I forgot their exact names but they both have Cayman in their names, Cayman Sound and Grand Cayman or something.

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So is the spyglass available in the game as a tool or something, or were they not planning to ever put it in the game?

Flush wrote:
Believe me, I'm the worst at finding cool stuff and exploits. When I first watched Stab's videos, I was like "what... where.... how.....?!?! Who would think of that?!?!

Reminds me of the first time seeing a stunt assassination. I thought, jump behind the target so you could assassinate without having to worry about it being blocked? Why didn't I think of that?! I was such a noob chasing after those fleeing targets. Tongue

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aurllcooljay wrote:
So is the spyglass available in the game as a tool or something, or were they not planning to ever put it in the game?

As far as I know, Spyglass is just the Naval equivalent of Eagle Vision. Don't think it's selectable on Land.

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For the most part I thought they do a pretty good job of making sure main story naval combat is doable without a fuss. It's getting to the point where you can take down man of wars and get the supplies for upgrades that's challenging.

I saw a post further up about how the viewpoints show everything. That's true, but I feel like that's more than compensated by the treasure maps, which give you nothing more than the coordinates and a sketch that is sometimes very specific, sometimes pretty vague.

With everything easily marked by viewpointing, it just takes out the dumb hassle of combing the map in a grid pattern or whatever, and the designers have been able to make the real challenge more about free-running optimally to catch music notes, or getting to a tricky to reach data fragment.

After 47 feathers in AC2, I just went and looked up a guide. they know people will do that already, so why not just make it part of the game and add challenge elsewhere?

One problem with the collectibles: they said that the whole map is unlocked after a few hours. That's not strictly true. There are several places that you can't get to until the story takes you there, or at least they're unmarked on your map, I'm not sure. Those places hide the final mayan stele puzzles. So once you get 13 stele, don't break your eyes combing the map for more. you'll hopefully notice when you arrive at locations that weren't marked before.

I can kinda see why, since the mayan reward is immensely powerful, almost ridiculously so.

Edward is not really what I was expecting. The whole way he gets involved in the templar/assassin conflict was totally unexpected for me, and it sets the tone for his motivations throughout the game. See the story through though, and you'll probably end up liking him and pretty much all of his supporting cast. Writing is fantastic.

I still like and miss Connor, but Edward is now my second favorite.

And really, no AC game has handled its ending phase better than Black Flag. Continual escalation towards a extremely satisfying conclusion. Overall it feels like they really thought about and understood how to make a story that jived with the mechanics of a game, wheras some previous games have structured themselves in ways that work better for non-interactive mediums.

They also did a lot better with all of the linear action moments. Feels engaging, doesn't feel like it could break at any moment, doesn't last too long, there aren't too many of them and is often transitioned into or out of with actual stealth gameplay.

Assassin tomb-style platforming is mostly integrated into the world or story missions, there is no side activity dedicated to such things.

Optional obectives are far less obnoxious on average, but there are times when they get a little too specific. All pretty doable, though.

Game looks prettier and loads faster than it has any right to on current gen, and overall it gives me hope for the future of the series. Which you can possibly glimpse if you do enough hacking and reading : 3

the posts a bit guy

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Assassin’s Creed IV: Black Flag
Fully Synchronized in under 50 Hours
Ashraf Ismail (Creative Director) had previously stated Full Synchronization would take around 100 Hours. I’m happy I was able to score under half that. I feel so good. That was fun all the way through.

Favorite Weapon: Hidden Blades
Favorite Tool: Standard Wheellock Pistols

Remaining Content:
- Unlock all Kenway’s Fleet Destinations (To 100% Abstergo Challenges)

- Reach 55 in Multiplayer
- Play/use every Mode, Ranged Weapon, Ability Once in Multiplayer
(Both for Platinum/1000g)

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Dude, you've even already done the multiplayer? Badass

PSN: JoeyFogey

Steam: JoeyFogey

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JoeyFogey wrote:
Dude, you've even already done the multiplayer? Badass

I played it for quite a while, yeah. I had to do SOMETHING while waiting for 16-hour time chunks while Fleet brought stuff back. I really enjoy it, it's wonderful and very clever as always. The Cutthroat is my BOY! Can't wait for that awesome, thief/rogue-looking Prestige Cutthroat.

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I finished the game about 5 or so days ago and I'm nowhere near ready to start trying to finish everything! I've been in that game for more than 30 hours over a short period of time, I need a break!

the posts a bit guy

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Oh my God, one of the Cheats is "Hardcore Mode". Edward and the Jackdaw do not regenerate health.

PSN: JoeyFogey

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JoeyFogey wrote:
Oh my God, one of the Cheats is "Hardcore Mode". Edward and the Jackdaw do not regenerate health.

I actually really enjoy playing with that.

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Wait, where do you find your statistics? I couldn't find them.

_________________

"Betraying the Assassins is never good for one's health."
"Well, neither is drinking liquor, but I'm drawn to its dangers all the same."

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161803398874989 wrote:
Wait, where do you find your statistics? I couldn't find them.

Pause > Database > Statistics

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Sorry for the spamming guys, it was an accident. After writing the comment I pressed save, and it wouldn't move. So I pressed it ton of times... I hope it won't happen to me again with this comment.

"Laa shay'a waqiun moutlaq bale kouloun moumkine"
The answer to all questions

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I'm in sequence 11 and have 6 memories left in the main story of the game. Still, I couldn't care less about Edward as a character or his story.

Spoiler: Highlight to view

The things I do love about the story so far:
- the present day - just summoned Juno, I believe, from the main servers. Things are getting real.
- the Sage - but his story could be told easily without Edward being the vehicle.

So far, there is NOTHING in Edward's story to me that makes him important as the protagonist... except that he is a kick-ass pirate. Why couldn't Blackbeard or another kickass pirate have done this all? The story is not about Edward, and that makes him a weak protagonist... and that better change fast if I'm to care about him in the next 6 memories.

Edward is by far my least favorite AC protagonist.
As a protagonist, Edward doesn't even crack my top 5 characters in this game. (the Sage, Hornigold, Teach, John from IT, almost anyone else in the game).
As a simple pirate, it's great... but that's the side content and free roam mechanics on the ship, not the character.

“Force has no place where there is need of skill." Herodotus

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Spoiler: Highlight to view
The Sage and John from IT are my favorite characters, as well as the Erudito Collective as a group. All three of those fascinate me to an extreme, and the Modern Day already fascinated me enough in AC1 - III. Not to mention all of the Juno stuff and the Sticky Notes (The Manifesto of the Instruments of the First Will)

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Spoiler tags missing /, DAZ.