Season Changer
Settings: Off, Winter, Summer
Changes seasons. When replaying a mission, the weather changes to what it was coded for specifically for that mission. Out of missions you can mess around with it as much as you want.
Infinite Ammo
Settings: Off, On
Ranged weapons have infinite ammunition.
Sun and Moon
Settings: Off, Day, Night
Changes day/night manually.
Thunder Killer
Settings: Off, On
When killing any enemy, lightning and thunder appear around Connor.
Killstreak Hack
Settings: Off, On
You can always Assassinate.
Weather Man
Settings: Haven't Checked Yet
Changes weather simulation manually.
Recruit Hack
Settings: Off, On
Infinite Recruit/Brotherhood signals.
Ninja
Settings: Off, On
Guards lose the ability to detect or investigate you.
Semi Automatic
Settings: Off, On
Weapons do not require Reload.
[There are more, I just forgot them. You unlock these after beating Story Mode, then doing the small mini-story with the group of hackers who (WHAT ELSE) hack the Animus. Creepy as hell when you finish.
I'm really excited to see what this new animus has to offer!! Normally I don't care about this kind of thing but in an AC game, I want to see how they do "cheat menus" essentially haha. should be a good time!
Season Changer
Settings: Off, Winter, Summer
Changes seasons. When replaying a mission, the weather changes to what it was coded for specifically for that mission. Out of missions you can mess around with it as much as you want.Sun and Moon
Settings: Off, Day, Night
Changes day/night manually.Thunder Killer
Settings: Off, On
When killing any enemy, lightning and thunder appear around Connor.Weather Man
Settings: Haven't Checked Yet
Changes weather simulation manually.
If it's anything like the weathermen around me, the weatherman hack will just make sure that whatever you selected above is wrong and won't occur...
im going to love thunder killer and any kind of rain weather i LOVE rain and Thunder storms with a burning passion
Just to note, the game stops saving your progress once one or more of these hacks are activated. If you turn them all off, it reloads your last save and begins saving your progress again.
Yup, that's right. I forgot to mention that, my apologies. They're just a fun little thing you can do in free roam.
Yup, that's right. I forgot to mention that, my apologies. They're just a fun little thing you can do in free roam.
The combat ones would be great for making videos.
I wish there was one to reset the forts to be liberated again.
There isn't, is there?
There's an option in the Main Menu. It's called "New game".
There's an option in the Main Menu. It's called "New game".
But that option will take me 5 memory sequences to get to that point... I'd rather have the Templars regain control of the Forts after the main story is over... similar to the Mediterranean Defense game in previous installments. (but NO to Den Defense equivalent).
It doesn't make sense with the story, because they are British Forts and you are replacing them with Colonials... but after the game, why not?
Such-and-such captain is now charging too much in taxes and is becoming hostile to locals... take him out... 2 game hours later, repeat... so you always have the option to go at the forts again.
I did one fort completely silently, no open combat... The other 6 I butchered, but liberated anyway... I just want to try again without having to learn how to punch a guy on a boat again - for example.
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And if you can toggle the weather, why not toggle ownership of the forts too?
To be entirely honest I'm more worried about/interested in what the deal is with syncing to the Cloud and our Pivot Serial Number being displayed beside our PSN ID/XBL GT. Also, why did we get a Trophy/Achievement for it? Just.. Strange.. Strange if it's meant to be NOTHING but gameplay. Indeed, there's also that group of hackers that talks about it. So like.. It has to be SOMETHING.
I actually haven't done anything after the credits... so I will have more to talk about later, I'm sure.