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AC3 Bugs

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Double McStab with Cheese's picture
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Double McStab with Cheese wrote:
A quick way to get your consumables back (still a glitch) is to equip your horses with saddle bags (Special Item crafting).

Forgot to mention... the earliest you can get saddle bags is sequence 10 due to artisan level required (going in my guide).

“Force has no place where there is need of skill." Herodotus

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O.O Oopsy, I messed up the quote thingy. Thanks. A map would be very helpful. I have a second save file that needs work so it'll give me an excuse to play. Wink I'm still playing Skyrim but I'm starting to miss Connor. lol

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I have a problem with the peg leg trinkets in the frontier. I purchased the map for their locations. There's 4 left that i need, and I can't seem to find them when I go to the area they're shown at on the map. I have searched for hours around these 4 particular locations, and can't seem to find them. There are no caves around any of them that I have seen. Wondering if anyone else has really looked extensively and still can't find them

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Kdog3571 wrote:
I have a problem with the peg leg trinkets in the frontier. I purchased the map for their locations. There's 4 left that i need, and I can't seem to find them when I go to the area they're shown at on the map. I have searched for hours around these 4 particular locations, and can't seem to find them. There are no caves around any of them that I have seen. Wondering if anyone else has really looked extensively and still can't find them

Which 4? I found them all. A couple were tricky. I think they were nearly all in caves.

“Force has no place where there is need of skill." Herodotus

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There are some in caves (look nearby in the immediate area and you should find a cave entrance in that vicinity). There's one in the Northern part of the Frontier that took me about an hour to finally get. I had to climb down a particularly difficult rock face and a tree coming up from the rocks. You get desynched if you try to leap from the tree to the trinket (which is annoyingly in full view that entire time).

PSN: JoeyFogey

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A bug I recently encountered. I exited a memory during a scene. Afterwards I could still the background sound of a crowd from that memory, even after fast traveling and replaying another memory.

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PC- Cannot get new merchants to sell to, regardless of the number of visits.

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JoeyFogey wrote:
There are some in caves (look nearby in the immediate area and you should find a cave entrance in that vicinity). There's one in the Northern part of the Frontier that took me about an hour to finally get. I had to climb down a particularly difficult rock face and a tree coming up from the rocks. You get desynched if you try to leap from the tree to the trinket (which is annoyingly in full view that entire time).

The cave entrance on the opposite side of the mountain (below 3 protruding rocks on top of the mountain if you're talking about what I think you are) will allow you to just walk up to it, instead of suicidally trying to jump into or climb funky to get to it.

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silversickle wrote:
PC- Cannot get new merchants to sell to, regardless of the number of visits.

Trying buying something from each one, and then don't fast travel immediately afterward. Exit the shop, run around, maybe kill some guards, then fast travel somewhere and test it out.

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silversickle wrote:
JoeyFogey wrote:
There are some in caves (look nearby in the immediate area and you should find a cave entrance in that vicinity). There's one in the Northern part of the Frontier that took me about an hour to finally get. I had to climb down a particularly difficult rock face and a tree coming up from the rocks. You get desynched if you try to leap from the tree to the trinket (which is annoyingly in full view that entire time).

The cave entrance on the opposite side of the mountain (below 3 protruding rocks on top of the mountain if you're talking about what I think you are) will allow you to just walk up to it, instead of suicidally trying to jump into or climb funky to get to it.

Yeah...I walked out of it after I collected the trinket. But hey! I got the jump to work! Laughing out loud

PSN: JoeyFogey

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Double McStab with Cheese's picture
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JoeyFogey wrote:
silversickle wrote:
JoeyFogey wrote:
There are some in caves (look nearby in the immediate area and you should find a cave entrance in that vicinity). There's one in the Northern part of the Frontier that took me about an hour to finally get. I had to climb down a particularly difficult rock face and a tree coming up from the rocks. You get desynched if you try to leap from the tree to the trinket (which is annoyingly in full view that entire time).

The cave entrance on the opposite side of the mountain (below 3 protruding rocks on top of the mountain if you're talking about what I think you are) will allow you to just walk up to it, instead of suicidally trying to jump into or climb funky to get to it.

Yeah...I walked out of it after I collected the trinket. But hey! I got the jump to work! Laughing out loud

That pit of despair isn't all despair though. You can get to the bottom of it and as long as you stay on one side, you don't desync... but there's no way to climb back up, so you'll have to go to the other side and desync anyway. I keep going down there to try to find a way under the map though. At certain angles, the walls disappear and you can see much of the map modeled from underneath.

“Force has no place where there is need of skill." Herodotus

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Icons missing from the map [ PS3, 360 ] Fixed!
Some icons for tasks do not appear on the map until you've 'discovered' them by being close enough for them to show up on the compass map. When you get an assassination contract, for example, the locations of the targets should (and usually do) show up on the map. But on occasion you'll have no more of those icons on the map and it will just show up if you happen to walk in the vicinity of where it's supposed to be. Since you can't know where this is, it's possible to have several tasks of various sorts unfinished and you have no idea where they are to go and complete them. This happens even with a fully-explored map, and seems to only be the white-icon tasks.

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Someone please, how do i fix this issue?

I'm exactly with this problem

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Adarcline wrote:
Someone please, how do i fix this issue?

I'm exactly with this problem

If you have the latest patch installed, it should be fixed.

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Yeah, i have the lastest patch installed, but the icons are still hidden.
On New York North district, a liberation mission wasn't appearing on my map, so i went to the location of the mission (i saw the location on a guide on youtube) and the npc of the quest was there. The icon only appeared when i moved close to the npc.

I already tried to reinstall the game, but still doesn't work.

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I'll try to see if my missing Assassination Contracts appear later today when I get back from school (it is currently 2:47 AM here. I should probably go to sleep.) I'll get back with my findings as soon as I do it - after excitedly completing the missions I missed.

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I was following a moving red dot on the map and suddenly these mannequins popped up and I had to record it so no one would think I was lying.

PSN: JoeyFogey

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Double McStab with Cheese's picture
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JoeyFogey wrote:
I was following a moving red dot on the map and suddenly these mannequins popped up and I had to record it so no one would think I was lying.

Great. Now we have to worry about King Washington's army of Snowtroopers, recently imported from Hoth.

“Force has no place where there is need of skill." Herodotus

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JoeyFogey wrote:
I was following a moving red dot on the map and suddenly these mannequins popped up and I had to record it so no one would think I was lying.

So Connor is experiencing the bleeding effect? Shock

"Now you shall get an earful of my beloved sword! Behold, Pillow Talk! Let's rock, baby!"

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That was actually pretty boss/interesting.