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Request and Collaboration Thread

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sync wrote:
aurllcooljay wrote:
I had an idea based on the Linguist video. Some dialogue from the main characters in AC2 not translated are some of Ezio's taunts and whatever Rodrigo's saying in the Sistine Chapel at the end of the game. That would be a nice project. Someone could make the video and someone could translate.

Is this project dropped ? The German/French/Arabic from AC and the Italian from ACII/ACB/ACR would make a great video.

The project never really started because no one else was interested in it (until now Big smile ). I don't know any languages in the AC games, and I don't have a good quality recording device, so by myself I couldn't make the video. Recording might not be an issue since you could download the video footage from youtube using keepvid. And there's also more unnecessary censorship and an "out of context" idea that we could also do. We just need some people who are willing to help with this.

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For my part I reiterate my offer to help with the french. I know a little italian and tried to translate some of Ezio's taunts in a previous post on this thread, Phi even corrected one, maybe he knows the language ? I also know German a little but probably wouldn't be able to get much of the game's dialogue, especially if it is spoken in an ancient dialect. As for arabic, maybe Vhan Master could help as in stabguy's video, if he is interested ?
The most difficult part would probably be, as you mentioned, to get the video footage (I don't have a proper recording device either). But I think if we had the video we could manage to translate most of it.

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We're THB. We never drop a project. Just look at the 16-bar stunt on Tamir. That took years. But it was still done.

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Now THAT is awesome.

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That is the result of AWESOME collaboration.

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That was insane

"Let the patriots fight their battles, I'm here for the Templar."

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Has anyone done the merchant stall destruction investigations without getting exposed?

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Merchant Stall destruction? Is that a PC-only thing?

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161803398874989 wrote:
Merchant Stall destruction? Is that a PC-only thing?

Yes, I think there are two of them, one of them in Damascus rich district, the other in Akka rich. You have to destroy some merchant stalls, because those merchants are bad people.

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So I posted this on Aurel's latest vid (the Al Mualim SuperFast blitz), but I think it's better here.

Characters done superfast so far:
Garnier (teleporting kill suffices, I think), William, Jubair, Maria, Al-Mualim.

I think Abu'l, Majd and Sibrand can be tele-killed, but I haven't tried it. Will try it on Majd today since I've got like 30 seconds of video footage of a good blitz. It's not great, though, so the save's still there. Problem is that I only did it from death because that's pretty easy, but from scene is a lot harder. In any case, there's a lot we haven't tried yet, even in AC1.
I also noticed there haven't been any videos on Talal since 2009! Surely we can do something cool with that.

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2 part question.

1 - Are we (as a community) planning on adding pop-up photos for the flags in ACB?

2 - Are we (as a community) planning on adding any ACR maps at all?

I know, for the most part, you can buy maps in these later two games to show where these things are, so it's not as important to have them online. I just didn't know if there was a reason to do it or not to do it, either way.

“Force has no place where there is need of skill." Herodotus

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As far as I'm concerned ACR can go fuck itself.

Also, you can't take out Majd's health before the scene with the broken timeline exploit. It doesn't work that way since he's locked up. Maybe with quitting the mission by going out the gate and then back.

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161803398874989 wrote:
As far as I'm concerned ACR can go fuck itself.

Wow, Phi - got an opinion? Laughing out loud

As far as I'm concerned, you just won the internet right there. Rob's applause

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Double McStab with Cheese wrote:
1 - Are we (as a community) planning on adding pop-up photos for the flags in ACB?

Asaic was going to do that (and split the Antico map into east/west) but never got around to it. He sent me an email this year and may be back for AC3. I wouldn't expect him to spend much more time on ACB. It would take someone with an HD-DVR or the PC version to get high quality screen captures. That lets me out.

2 - Are we (as a community) planning on adding any ACR maps at all?

No. There was never much effort made in that direction. However, I would be happy to host ACR maps on THB if someone were to volunteer.

You won't even feel the blade.

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I didn't want to start anything, I was just wondering. I know there are lots of maps out there for ACR already (plus the maps you earn in the game make online resources less important), but I didn't know if we (as a community) had a desire to make this a one stop shop, so to speak.

I'm thinking of going through another playthrough of ACB... if I do, I won't collect any flags and may try to take some screen captures. Who knows how good the quality will be. But I may give it a shot.

“Force has no place where there is need of skill." Herodotus

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Eh ACR has in game maps now anyway so who really cares, doubt anyone will go looking them up.

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With AC3 coming out in exactly a month, it would be nice for people who make vids to make at least one more vid as a (temporary) farewell to the previous games. Any thoughts on this, fellow members? Quest

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aurllcooljay wrote:
With AC3 coming out in exactly a month, it would be nice for people who make vids to make at least one more vid as a (temporary) farewell to the previous games. Any thoughts on this, fellow members? Quest

Yes! But...but how?

PSN: JoeyFogey

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Eleven man blitz 3.0. Tongue

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JoeyFogey wrote:
aurllcooljay wrote:
With AC3 coming out in exactly a month, it would be nice for people who make vids to make at least one more vid as a (temporary) farewell to the previous games. Any thoughts on this, fellow members? Quest

Yes! But...but how?

Well, anything that we missed. For example there are AC2 contracts with no vids. And of course requests from users.

161803398874989 wrote:
Eleven man blitz 3.0. Tongue

Even if I had the equipment I probably wouldn't have enough time until AC3 comes out.

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aurllcooljay wrote:
it would be nice for people who make vids to make at least one more vid as a (temporary) farewell to the previous games.

This is a good suggestion. I haven't made many videos this year and still have plenty of ideas on my to-do list. My last two videos were on AC1 and Revelations, respectively. Perhaps I can crank out an AC2 and Brotherhood video before AC3 comes out to hit for the cycle.

You won't even feel the blade.

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I have an idea that came to me in the car for a video.

It's a music video using scenes of Ezio and Caterina (or maybe other girls) set to a hit song from the late 90s. It's too embarrassing to post here. But if you're interested in making a music video, or have clips of all the Caterina/Ezio scenes/missions, let me know. If not I may try to throw something together. If executed, it could be hilarious. But I don't know if it will be all that great and instead just weird/bad.

“Force has no place where there is need of skill." Herodotus

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I left my PS3 at my parents place so that I have a better chance of passing my exams, and I occasionally make PS2 vids, I also cant record sound. So yeah doesnt look like you will see any vids from me soon, I did 2 farewell videos for ACR and ACB multiplayer though.

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If only we could do at least one project before AC3. Sad There are ideas to be had! Videos to be made! Collaboration to be done! You will do as I command! You will SUBMIT! *holds up POE*

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Sorry, I'll get busy doing Dishonored vids. Tongue

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I have an impossible challenge for Ian/Stab/anyone willing.

A silent extermination of Tarik Barleti. (Ideally not simply climbing the wall and throwing bombs in strategic places.)
If silent not possible, then a simple extermination will do.

“Force has no place where there is need of skill." Herodotus

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I was thinking: just stop time, stab him, then blink out.

...but that's Dishonored. Tongue

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"Well, neither is drinking liquor, but I'm drawn to its dangers all the same."

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161803398874989 wrote:
I was thinking: just stop time, stab him, then blink out.

...but that's Dishonored. Tongue

Haha... yes... but an extermination is all bad guys, not just the target. I think this challenge is impossible. But if anyone can do it, they are lurking at THB.

“Force has no place where there is need of skill." Herodotus

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What game is Tarik Barleti in? I might give it a go once my system and AC collection arrive!

"Make humble your heart Altair, or I swear I'll tear it from you with my bear hands."-Al Mualim

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Revelations.

I can't honestly think of a way to do an extermination on this mission though...

“Force has no place where there is need of skill." Herodotus

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stabguy wrote:
Perhaps I can crank out an AC2 and Brotherhood video before AC3 comes out to hit for the cycle.

Done.

I apologize in advance for delays in getting AC3 videos promoted to the front page. I'm going to play through AC3 at a comfortable pace (not replaying for 100% sync or recording any complex videos) and will avoid any gameplay videos of memories I have not yet played.

You won't even feel the blade.

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With AC3 out we could start thinking of some names for exploits. Quotes and references from movies are creative. For example:
"Were gonna need a bigger exploit"
"It's nothing personal, just finding exploits"
"One does not simply find exploits"
"Do not underestimate the power of the exploits"
"Do you expect me to talk?" "No, I expect you to find exploits"
"Show me the exploits"
And yes, I'm joking. Drunk

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stabguy wrote:
Perhaps I can crank out an AC2 and Brotherhood video before AC3 comes out to hit for the cycle.

stabguy wrote:
Done.

Great to see you came through. You should be the next featured member. Wink

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stabguy wrote:
Perhaps I can crank out an AC2 and Brotherhood video before AC3 comes out to hit for the cycle.

In my first three AC3 vids I play as John Haytham, Desmond and Connor, so I guess you could say I hit for the cycle. Or maybe I also need a video playing as

Spoiler: Highlight to view
the eagle Connor transforms into when he meets TWCB.

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aurllcooljay wrote:
stabguy wrote:
Perhaps I can crank out an AC2 and Brotherhood video before AC3 comes out to hit for the cycle.

In my first three AC3 vids I play as John Haytham, Desmond and Connor, so I guess you could say I hit for the cycle. Or maybe I also need a video playing as

Spoiler: Highlight to view
the eagle Connor transforms into when he meets TWCB.

That would be cool. All four of them.

Also, pretty sure Haytham is his first name... not sure where you keep getting "John" from... Wink

“Force has no place where there is need of skill." Herodotus

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I doubt anything could be done as the fourth, except for full synch.

Double McStab with Cheese wrote:
aurllcooljay wrote:
stabguy wrote:
Perhaps I can crank out an AC2 and Brotherhood video before AC3 comes out to hit for the cycle.

In my first three AC3 vids I play as John Haytham, Desmond and Connor, so I guess you could say I hit for the cycle. Or maybe I also need a video playing as

Spoiler: Highlight to view
the eagle Connor transforms into when he meets TWCB.

That would be cool. All four of them.

Also, pretty sure Haytham is his first name... not sure where you keep getting "John" from... Wink

Haytham Kenway. I'm not sure where I got "John" from either. Puzzled The animus is messing with my mind, or I just got him mixed up with someone else in the game named John.

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aurllcooljay wrote:
I doubt anything could be done as the fourth, except for full synch.

Yeah. That level reminds me a bit of F-Zero... as in, if you touch the walls, you die.

That said. It did take me forever to full sync.

Spoiler: Highlight to view
Maybe there are easier routes than the obvious ones (example: you can go high at one of the early points and miss most everything, even if the initial perspective is to go through the trees). But really, not a lot that I can see to do.

“Force has no place where there is need of skill." Herodotus

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Only because I just finished the mission, but has anyone attempted a silent extermination of John Pitcairn? Is it possible? I suppose it could be done ignoring the "Limit normal deaths" optional objective and incapacitating the guards with your bare hands would count.

If anyone feels like tackling this, I'd be super interested in watching.

Slowly, but surely, the job gets done.

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TheMethodicalAssassin wrote:
Only because I just finished the mission, but has anyone attempted a silent extermination of John Pitcairn? Is it possible? I suppose it could be done ignoring the "Limit normal deaths" optional objective and incapacitating the guards with your bare hands would count.

If anyone feels like tackling this, I'd be super interested in watching.

The hardest part of this would be the patrolling groups of guards. I suppose with poison it should be possible to pick a few off.

I'll give it a shot when I get there again though.

“Force has no place where there is need of skill." Herodotus

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Double McStab with Cheese wrote:
TheMethodicalAssassin wrote:
Only because I just finished the mission, but has anyone attempted a silent extermination of John Pitcairn? Is it possible? I suppose it could be done ignoring the "Limit normal deaths" optional objective and incapacitating the guards with your bare hands would count.

If anyone feels like tackling this, I'd be super interested in watching.

The hardest part of this would be the patrolling groups of guards. I suppose with poison it should be possible to pick a few off.

I'll give it a shot when I get there again though.

It might be because I did something wrong, but when I was going through the mission, I tried poisoning a guard to distract some of the others and Pitcairn ended up running away, ending the mission immediately. Just as an FYI to those who choose to try.

But yes, the patrolling guards are a monumental pain in the ass. They seem to have super vision, spotting you anywhere. I suppose that's more realistic, because they're alerted by unexpected movement, but it did cause me some frustration. And speaking of not being able to finish missions totally stealthily, is it possible, without going the silent extermination route, to not have the guards immediately see you when you land on the horse before murdering Pitcairn?

Slowly, but surely, the job gets done.

XBL Gamertag: BigRouge04

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TheMethodicalAssassin wrote:
Only because I just finished the mission, but has anyone attempted a silent extermination of John Pitcairn? Is it possible? I suppose it could be done ignoring the "Limit normal deaths" optional objective and incapacitating the guards with your bare hands would count.

If anyone feels like tackling this, I'd be super interested in watching.

Also, what determines a "normal death?" Is it anything where you use a weapon? Because I incapacitated a few guards with my bare hands and it didn't register, then i took down a guard with my bare hands from a hiding spot and it counted as one of the normal deaths.

Slowly, but surely, the job gets done.

XBL Gamertag: BigRouge04

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It may be possible to get to John Pitcairn completely unseen without killing any soldiers. The hard part is, of course, when you get to him. A good route is to turn right (when you reach that checkpoint) and hide in the tall grass. This gets you past the soldiers undetected. Now where John Pitcairn is there's also a soldier patrolling, as well as a group patrolling not too far off. I guess you'll have to wait until all their backs are turned. If you want full synch (air assassinate) in addition to this, run up one of the nearby tents and press Armed hand . Since you can't kill characters on horses with your fists, a stealthy fist run won't work, and anything that gets him off the horse has you immediately detected.

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I think this is the best place to share this type of thing. You see, I am lazy, and currently focussing on the speedrun. That's why I don't have time to figure this out, but I do believe it's a very interesting find. I have absolutely no idea how it would work. You can even see one of the guards comment on Altaïr. It just happened during one of my segment 23 attempts.
I believe this would allow a new anonymous blitz world record to be set.

https://www.youtube.com/watch?v=x7pdys63WJE

Also, I mentioned trying to assassinate Garnier into the scene à la William, to see if that would work. Alas, it does not. I think the precise reason for this is that the game does not mark Garnier as a target until the doors open. This is also the reason for the delayed "instant kill" which happens if you pre-infiltrate, reduce Garnier's health to 0 and start the scene. Oh well.

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"Well, neither is drinking liquor, but I'm drawn to its dangers all the same."

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this video is private

“Force has no place where there is need of skill." Herodotus

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Thanks, fixed it. Elgato can't make uploaded videos unlisted for some reason :S

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"Well, neither is drinking liquor, but I'm drawn to its dangers all the same."

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Dang it, Phi. I'm the one who's supposed to be finding these things out, remember? Tongue

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It's just a glitch report. It happened while running. Tongue

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"Well, neither is drinking liquor, but I'm drawn to its dangers all the same."

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I have a few important questions regarding Unity. The THB council is now in session.

One is about what may or may not be a legal blitz. In the first assassination

Spoiler: Highlight to view
The fastest way looks to be through the locked window. If you steal the key and restart the checkpoint you have the key at the beginning of the mission. This was probably done intentionally to save time from having to steal again. Should this broken timeline be considered cheating or just a creative way to create a shortcut?

Also concerning mysterious deaths. They may not be fully possible because

Spoiler: Highlight to view
you are required to kill the target with the hidden blade. This goes against the idea of leaving no evidence. However I have an idea. What if you first take out the target in a way that doesn't reveal how they died, then after the guards are done inspecting the body, kill him with the hidden blade, all without being seen. The reasoning behind this is if you saw someone lying on the ground barely conscious and later dead with an injury one could argue the injury was self inflicted.

I propose we name it something else, such as "Unexplained Death".

And finally about characters being incapacitated/dead. The cool thing is we now have blunt weapons that are non lethal, as indicated when you view them in the equip menu. This game finally puts boundaries between dead and incapacitated. Or does it... Why is it that when the objective is to kill the guards in the area, knocking them out counts? Game oversight.

That's when it occurred to me. Let's just say for the sake of it, when a character is knocked out it's not determined whether they are actually dead or not, except when otherwise implied by the game. A good example is Duccio. In every game he appears in you have to beat him up. In that case he survives.
But what about other characters?

To get to the point, if you manage to get a target early, but it can only be done by incapacitation for whatever reason and it's not a part of the game that you're supposed to, it should count as an Early Death. Anyone agree?

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Hey just curious, have you figured out a way to kill Robert in Ac1 in the very first memory in that temple?

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No, I haven't (yet). The best I could do is get back in there and mess around with the guards.
https://www.youtube.com/watch?v=SfjHoP6tx-Q
Still have a few things to investigate though. And speaking of Early Deaths, I came up with some other ideas for Talal, the one who has thwarted me so far, but Unity came out before I could try them out.

If you really want me to try and leave no stone unturned in the temple I will, but it's gonna be a while. Going back to any previous game right now is like playing AC1 right after getting AC2. I might try to squeeze in some time right before they release Dead Kings DLC.