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No Laughing Matter Dynamic Stunts and Tripwires

aurllcooljay's picture
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http://www.youtube.com/watch?v=4SLU4_y9m0s
[From the forums -- stabguy]

Here is a description of the video:

Dynamic Stunts: If I remember correctly a dynamic stunt is a stunt done on a fleeing target from a high height. I especially liked it because I had never done this before, and I heard it was the favorite assassination style of a certain person. Wink This involves using a smoke bomb from a distance to make a fleeing target run without having to worry about desyncronizing if he gets too far away. The targets usually take predictable paths (not random) depending on where you are when you throw the smoke bomb.

Tripwires: Tripwire is basically aiming with your hidden gun and shooting when the target passes by, and since the targets take certain routes with the smoke bomb trick I decided to use the hidden gun's tripwire kill when they
come to a certain spot. But one thing I don't like about this is the fact that other characters walk through the wire before the target does. Nevertheless I did try to keep them away (just to make it more realistic) with dead bodies and poisoned people, but that didn't help much. So lets just say they saw the wire and walked over/ducked under it while the target was too busy running to notice it. Big smile

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aurllcooljay
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We should probably make some rules regarding tripwires. (Just to make it realistic) Either all characters activate tripwires or just the running ones. When the tripwire is activated either you let go and shoot Evil , or you switch to another weapon to break the wire. What does everyone think about this?

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thats overly restrictive imo. i have no problem with just shooting the target, even if lots of other npc's cross the "wire." to tell you the truth, it never even occurred to me that somebody could take issue with other characters crossing the wire, until you mentioned it.

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I have a request, can yo udo similar air stunts, doesnt have to be dynamic but would be cooler, with Heavy Weapons? ( preferable Brutes weapons)

Those are may favorites, I like finding ways to get to the jump spot as well as free running is limited.

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aurllcooljay
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Jack-Reacher wrote:
I have a request, can yo udo similar air stunts, doesnt have to be dynamic but would be cooler, with Heavy Weapons? ( preferable Brutes weapons)

Those are may favorites, I like finding ways to get to the jump spot as well as free running is limited.

Yeah, it is cool that you can do one-hit-kill animations with weapons, but I used the hidden blade because Stab and Ian used only that for their stunt assassinations. If I make another video with this contract I'll probably do your request. And speaking of which, about your other request, the one with killing them with There is no Bridge, I had an idea for that. So I might make another video for this contract (not sure when though). Party Rob's applause Crown Cash Cash Grade Grade

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meh. dynamic stunts look soooo boring. /sarcasm

nice job! thx for doing a video with my fav style!